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Wererat Fighter 6

Wererat Fighter 6 CR 6

XP 2,400
Male natural wererat fighter 6 (augmented humanoid)
CE Medium humanoid (human, shapechanger)
Init +5; Senses low-light vision, scent; Perception +6

DEFENSE

AC 21, touch 14, flat-footed 20 (+7 armor, +3 deflection, +1 dexterity, +2 natural)
hp 48 (6d10+12)
Fort +7, Ref +5, Will +4; (+2 vs. fear)
DR 10/silver

OFFENSE

Speed 30 ft.
Melee +1 mithral rapier +14/+9 (1d6+9/18-20) and bite +6 (1d6+2 plus disease)
Special Attacks cure of lycanthropy (DC 15)

STATISTICS

Str 20, Dex 13, Con 14, Int 10, Wis 11, Cha 8
Base Atk +6; CMB +11; CMD 25
Feats DodgeB, Improved Initiative, Iron Will, Lightning Reflexes, Mobility, Weapon Focus (rapier)B, Weapon Specialization (rapier)B, Power AttackB
Skills Climb +9, Handle Animal +3, Intimidate +4, Perception +6, Swim +13
Languages Common
SQ armor training I, bravery +2, change shape (human, hybrid and dire rat; polymorph), lycanthropic empathy (rats and dire rats) weapon training I (rapier),
Gear potion of blur, potion of shield of faith +3; Other Gear +1 breastplate, +1 mithral rapier, 30gp

SPECIAL ABILITIES

Disease (Ex)

Filth Fever Bite-injury; save Fort DC 14; onset 1d3 days; frequency 1/day; effect 1d3 Dex damage and 1d3 Con damage; cure 2 consecutive saves. The save DC is Constitution-based.

Section 15: Copyright Notice – Pathfinder 8: Seven Days to the Grave

Pathfinder 8: Seven Days to the Grave. Copyright 2008, Paizo Publishing LLC. Author: F. Wesley Schneider