This female gnoll, dressed in a cloak, has a hawk on one shoulder and a slightly crazed look in her eye.
Gnoll Rogue 2/Sorcerer 4 CR 6
Speed 30 ft.
Melee mwk spear +8 (1d8+4/x3
Ranged mwk light crossbow +7 (1d8/19-20)
Special Attacks sneak attacks +1d6
2nd (4/day)—identify, scorching ray
1st (7/day)––burning hands (DC 13), magic missile, shield
0 (At will)—acid splash, flare (DC 12), ghost sound (DC 12), message, prestidigitation, ray of frost
She casts shield on herself before stepping onto the field of battle. She lets her allies engage foes in melee while she provides support with scorching rays and magic missiles. In melee, she relies on burning hands unless she has a chance to try a sneak attack, in which case she uses her spear. She fights to the death.
Str 16, Dex 15, Con 15, Int 8, Wis 8, Cha 14
Base Atk +4; CMB +7; CMD 19
Feats Arcane Armor Training, Combat Casting, Combat ReflexesB, Eschew MaterialsB, Iron Will, Skill Focus (perception)
Skills Intimidate +10, Acrobatics +10, Perception +13(+16 in bright light)
Languages Common, Gnoll
SQ arcane bond (hawk named Eddia), metamagic adept, rogue talents (combat training), trapfinding +1
Combat Gear +1 studded leather, masterwork spear, masterwork light crossbow, cloak of resistance +1, ring of protection +1; Other Gear obsidian unholy symbol worth 200 gp, 45 gp
Pathfinder 21: The Jackal’s Price. Copyright 2009, Paizo Publishing, LLC; Author: Darrin Drader.