Quasit Thaumaturge 3

Quasit Thaumaturge 3 CR 5

XP 1,600
Female quasit thaumaturge 3
CE Tiny outsider (chaotic, demon, evil, extraplanar)
Init +4; Senses darkvision 60 ft.; Perception +8


AC 20, touch 16, flat-footed 16 (+4 Dex, +4 natural, +2 size)
hp 42 (3d10+2d8+8+3 favored class +6); Fast Healing 2
Fort +3, Ref +8, Will +6
DR 5/cold iron or good; Immune electricity, poison; Resist acid 10, cold 10, fire 10


Speed 20 ft., fly 50 ft. (perfect)
Melee 2 claws +10 (1d3–1 plus Poison), bite +10 (1d4–1)
Ranged +1 returning dagger +11 (1d2/19–20)
Space 2-1/2 ft.; Reach 0 ft.
Special Attacks hideous spittle
Spell-Like Abilities (CL 6th, concentration +9)

At willdetect good, detect magic, invisibility (self only)

6/daycopycat, touch of chaos

1/daycause fear (30-foot radius, DC 11)

1/weekcommune (six questions)

Spells Prepared (CL 3rd, concentration +6)

2ndinflict moderate wounds (DC 15), invisibility D, summon monster II

1stbane (DC 14), disguise selfD (DC 14), shield of faith, summon monster I

0bleed (DC 13), guidance, mending, resistance

D domain spell (Chaos, Trickery)


Str 8, Dex 18, Con 13, Int 13, Wis 10, Cha 16
Base Atk +4; CMB +6; CMD 15
Feats Adept Summoner, Alertness (when familiar is in arms reach), Master Summoner, Weapon Finesse
Skills Bluff +10, Fly +20, Intimidate +12, Knowledge (Arcana) +10, Knowledge (Planes) +10, Perception +8, Spellcraft +7, Stealth +18
Languages Abyssal, Common, +1 additional; telepathy (touch)
SQ Change Shape (raven; polymorph), corruptions, arcane bond (black bat familiar named Orrn)
Gear +1 returning dagger, miniature tiara worth 50 gp, miniature black silk gown worth 25 gp, obsidian unholy symbol worth 10 gp


Arcane Bond (Ex)

Black bat: N Diminutive animal; Init +2; Senses blindsense 20 ft., low-light vision; Perception +6


AC 18, touch 16, flat-footed 16 (+2 Dex, +2 natural, +4 size); hp 19 (3d8); Fort +0, Ref +4, Will +5


Speed 5 ft., fly 40 ft. (good); Melee bite +6 (1d3–4); Space 1 ft.; Reach 0 ft.

Statistics Str 1, Dex 15, Con 6, Int 7,Wis 14, Cha 5; Base Atk +3; CMB +2; CMD 8; Feats: Weapon Finesse ; Skills Bluff +3, Fly +20, Knowledge (Arcana) +4, Knowledge (Planes) +4, Perception +12, Spellcraft +1, Stealth +24; Racial Modifier +4 Perception; SQ Alertness, improved evasion, share spells, empathic link, deliver touch spells

Corruptions (Ex)

This quasit is corrupted more than a normal quasit. These corruptions are as follows:

  • Raspy Voice: Her voice is raspy and harsh, granting her a +3 bonus on Intimidate checks but a –3 penalty on Perform (oratory or sing) checks.
  • Scaly Skin: Her skin is much more scaly than that of a normal quasit, increasing her natural armor by +2.
  • Terrible Breath: She suffers a –2 penalty on Bluff and Diplomacy checks, but may belch a hideous wad of phlegm once per day as detailed under Hideous Spittle.

Hideous Spittle (Ex)

Once per day, she can belch a wad of foul phlegm at any living target within 20 feet as a +10 ranged touch attack. If she hits, the creature must make a DC 12 Fortitude save or be nauseated for 1d4 rounds. The save DC is Constitution-based.

Poison (Ex)

Claw—injury; save Fortitude DC 14; frequency 1/round for 6 rounds; effect 1d2 Dexterity; cure 2 consecutive saves.


Adept Summoner grants her abnormal command over her summoned creatures, but further twists her body and causes her to suffer an additional lesser corruption. The duration of any summon monster spell she casts is extended by a number of rounds equal to her Charisma modifier (3 rounds).

Master Summoner increases the range of her summon monster spells to Medium (100 ft. + 10 ft./level), but afflicts her with a greater corruption.

Section 15: Copyright Notice
Section 15 Copyright Notice

Pathfinder 1: Burnt Offerings. Copyright 2007, Paizo Publishing, LLC; Author: James Jacobs.

The Book of Fiends. Copyright 2003, Green Ronin Publishing; Authors: Aaron Loeb, Erik Mona, Chris Pramas, and Robert J. Schwalb.

scroll to top