Kobold Sorcerer 5 CR 5
LE Small humanoid (reptilian)
Init +1; Senses darkvision 60 ft.; Perception +14
hp 21 (5d6)
Fort +4, Ref +4, Will +9
Resist cold 5
Weakness light sensitivity
Speed 30 ft.
Melee +2 flaming burst dagger +5 (1d4+2/19-20 plus 1d6 fire plus 1d10 fire damage on a critical)
Special Attacks grow 2 claws +5 (1d3, lasts for 5 rounds)
Spells Prepared (CL 6th)
Before Combat Jekkajak casts bull’s strength on his myrmidons and resist energy and mage armor on himself.
During Combat Jekkajak casts summon swarm to thicken the ranks, and concentrates on it as long as is seems effective. He follows that with magic missile, and if a dangerous fighter-type is present he casts cause fear.
Morale Jekkajak fights to the death.
Str 10, Dex 13, Con 13, Int 10, Wis 16, Cha 16
Base Atk +3; CMB +3; CMD 12
Feats Combat Casting, Dodge, Eschew Materials
Skills Bluff +9, Craft (trapmaking) +5, Knowledge (arcana) +6, Perception +14, Profession (miner) +5
Languages Common, Draconic
SQ draconic bloodline (white)
Gear Heartripper Blade, cloak of resistance +2, think woolen red robes and sandals, and an emerald cloak clasp (worth 100 gp)