Goblin King’s Bodyguard
AC 25, touch 15, flat-footed 19 (+6 armor, +4 Dex, +1 natural, +3 shield, +1 size)
hp 47 (5d10+20)
Fort +7, Ref +6, Will +0; +1 bonus on Will saves against fear
Defensive Abilities armor training +1, blessing of the goblin king, bravery +1
Speed 30 ft.
Melee masterwork scimitar +11 (1d4+4/18-20)
Ranged light crossbow + 10 (1d6/19-20)
During Combat once battle is joined, the goblin bodyguards attack savagely in melee, but take pains to keep the PCs from advancing toward the Goblin King
Str 15, Dex 18, Con 14, Int 10, Wis 7, Cha 7
Base Atk +5; CMB +6; CMD 20
Feats Shield Focus, Step Up, Weapon Focus (scimitar), Weapon Specialization (scimitar), Toughness
Skills Perception +3, Stealth +15; Racial Modifiers +4 Ride, +4 Stealth
SQ weapon training (heavy blade) +1
NPC Gear masterwork longsword, +1 scale armor, heavy steel shield, light crossbow with 10 bolts
Goblins who have pledged themselves to the service of the Goblin King receive a magical protective enchantment from the Goblin King’s crown. This blessing increases the goblins’ natural armor by +1 and grants them a +1 bonus to all of their saves.
The War of the Goblin King. Copyright 2010 Necromancers of the Northwest, LLC; Authors: Alex Riggs, Joshua Zaback, Justin Holloway.