Dread Ghoul Human Expert 4 CR 3
Str 12, Dex 17, Con —, Int 14, Wis 14, Cha 15
Base Atk +3; CMB +4; CMD 15
Feats Alertness, Dodge, Lightning Reflexes
Skills Climb +16, Craft (carpentry) +9, Diplomacy +8, Knowledge (engineering) +9, Knowledge (local) +9, Knowledge (nobility) +9, Perception +11, Survival +17, Swim +8
Languages Common, Halfling
Any creature killed by a dread ghoul and lying undisturbed until the next midnight rises as a dread ghoul at that time. The new dread ghoul is not under the control of its creator. A protection from evil or gentle repose spell cast on the corpse prevents this.
Section 15: Copyright Notice – Pathfinder 2: The Skinsaw Murders
Pathfinder 2: The Skinsaw Murders. Copyright 2007, Paizo Publishing LLC. Author: Richard Pett.