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Harridan Cleric 4

Harridan Cleric 4 CR 16

XP 76,800
Female lamia harridan cleric 4
CE Huge magical beast
Init +3; Senses darkvision 60 ft., low-light vision; Perception +32; Aura evil

DEFENSE

AC 32, touch 15, flat-footed 28 (+4 armor, +3 deflection, +3 Dex, +1 dodge, +11 natural, +2 shield, –2 size)
hp 266 (17d10+4d8+151)
Fort +23, Ref +19, Will +23;
DR 10/magic; SR 23

OFFENSE

Speed 60 ft.
Melee +4 large unholy dagger +29/+24/+19/+14 (1d6+11/19–20 plus 2d6 vs good) and touch +25 (1d8 Wisdom drain) OR 2 claws +27 (1d6+7)
Space 15 ft.; Reach 10 ft.
Special Attacks channel negative energy (2d6, DC16), pounce, rake (1d6+7)
Cleric Domain Abilities (CL 4th; concentration +13)

7/day–destructive smite, touch of evil

Cleric Spells Prepared (CL 16th; concentration +25)

8th–quickened cure critical wounds, fire storm (DC 27), greater spell immunity, quickened unholy blightD (DC 23)

7th–quickened cure serious wounds, destruction (DC 26), disintegrateD(DC 26), quickened searing light, word of chaos

6th–blade barrier (DC 25), quickened cure moderate wounds, greater dispel magic, harmD (DC 25), heal

5th–dispel goodD, quickened divine favor, greater command (DC 24), flame strike (DC 24), quickened shield of faith, slay living (DC 24), wall of stone

4th–air walk, cure critical wounds (2), greater magic weapon (already cast), sending, spell immunity, unholy blightD (DC 23)

3rd–blindness/deafness (DC 23),magic circle against goodD (DC 22), cure serious wounds (2), dispel magic, magic vestment (already cast), prayer, searing light

2nd–cure moderate wounds (2), death knell, hold person (DC 21), resist energy, shatterD (DC 21), silence (DC 21), spiritual weapon

1st–cure light wounds (5), entropic shield, obscuring mist, protection from goodD, sanctuary (DC 20)

0 (at will)stabilize, guidance, mending, resistance

D domain spell; Domains Destruction, Evil

TACTICS

She casts magic vestment on her clothing and greater magic weapon on her dagger every morning. She uses her ring to cast endure elements on herself every morning as well. Once she realizes the PCs are in the Pinnacle, she casts air walk and death knell on herself. If possible, just before combat begins, she casts sending to warn her ally his enemies are near.

During Combat She lets her harridan minions engage the PCs at first while she hangs back and uses her attack spells at range. As soon as one harridan dies, she abandons this tactic and enters melee as well. She saves her quickened attack spells to augment her melee attacks. She fights to the death.

STATISTICS

Str 24, Dex 16, Con 22, Int 12, Wis 28, Cha 19
Base Atk +20; CMB +29; CMD 42 (46 vs. trip)
Feats Altitude Affinity, Combat Casting, Craft Magic Arms and Armor, Craft Wondrous Item, Dodge, Forge Ring, Iron Will, Lightning Reflexes, Multiattack, Quicken Spell, Toughness
Skills Bluff +27, Climb +22, Stealth +21, Knowledge (religion) +9, Perception +32; Racial Modifiers +4 Climb, +8 Bluff and Stealth
Languages Common, Giant, +1 additional
SQ undersized weapons
Gear +1 unholy dagger, headband of inspired wisdom +6, ring of force shield, ring, four pearl anklets worth 2,000 gp each, golden crown worth 6,000 gp

SPECIAL ABILITIES

Undersized Weapons (Ex)

Although she is Huge, her upper torso is the same size as that of a Large humanoid. As a result, she wields weapons as if she were one size category smaller than her actual size.

Ecology

Organization solitary plus 2 harridans (EL 17)
Treasure Gear

Section 15: Copyright Notice

Pathfinder 6: Spires of Xin-Shalast. Copyright 2008, Paizo Publishing LLC. Author: Greg A. Vaughan