Unknown (Human Mesmerist 10)

This gaunt and faceless figure has pallid, translucent skin.

Unknown CR 11

XP 12,800
Unknown human mesmerist 10
NE medium fey (augmented humanoid)
Init +3; Senses low-light vision; Perception +14

DEFENSE

AC 22, touch 20, flat-footed 19 (+3 Dex, +7 insight, +2 natural)
hp 98 (10d8+50)
Fort +9, Ref +12, Will +17 DR 10/cold iron

OFFENSE

Speed 30 ft.
Melee 2 claws +10 (1d6–1)
Special Attacks bold stare (allure, disorientation), hypnotic stare (–3), manifold tricks (3), mental potency (+2), mesmerist tricks 12/day (astounding avoidance, fearsome guise, mesmeric mirror, misdirection, spectral smoke, vanish arrow), painful stare (+5 or +3d6+5), psyche erosion (DC 22), victimize
Spell-Like Abilities (CL 10th; concentration +17)

At willblur (self only), ghost sound (DC 17), ventriloquism (DC 18), vocal alteration (self only)
Mesmerist Spells Known (CL 10th; concentration +17)

4th (2/day)dominate person (DC 22), enervation
3rd (4/day)confusion (DC 21), dispel magic, nondetection, scrying (DC 20)
2nd (5/day)anticipate thoughts (DC 19), false life, glitterdust (DC 19), invisibility, silence (DC 19)
1st ((6/day)color spray (DC 18), discern next of kin (DC 18), ill omen, obscuring mist, silent image (DC 18)
0 (at will)dancing lights, detect magic, mage hand, open/close, prestidigitation (DC 17), unwitting ally (DC 18)

STATISTICS

Str 8, Dex 16, Con 18, Int 12, Wis 12, Cha 24
Base Atk +7; CMB +6; CMD 26
Feats Conceal Spell, Deceitful, Improved Conceal Spell, Skill Focus (Stealth), Spell Focus (enchantment), Weapon Finesse
Skills Bluff +29, Disguise +24, Escape Artist +16, Perception +14, Sense Motive +14, Sleight of Hand +16, Stealth +22, Survival +11
Languages Aklo, Common, Draconic (can speak only with ventriloquism)
SQ assume likeness (DC 22), consummate liar +5, dream movements, hallucinatory camouflage (DC 22), touch treatment 10/day (greater)

ECOLOGY

Environment any urban
Organization solitary
Treasure NPC gear (belt of mighty constitution +2, cloak of resistance +2, headband of alluring charisma +2, other treasure)

The unknown are terrifying fey creatures that feed off the mental energies of other creatures. Scholars studying the behavior and organization of the unknown speculate they may have originally been fey creatures that somehow reached the Dimension of Dreams and became trapped there, remade by other minds likewise lost in ephemeral dreamscapes.

The unknown propagate more of their own kind by eroding humanoids’ psyches until the victims transform into new unknown. Unknown typically choose to victimize those who are already relatively helpless, especially children, but when they transform an accomplished adventurer into one of their own, the result can be truly terrifying.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Horror Adventures © 2016, Paizo Inc.; Authors: John Bennett, Clinton J. Boomer, Logan Bonner, Robert Brookes, Jason Bulmahn, Ross Byers, Jim Groves, Steven Helt, Thurston Hillman, Eric Hindley, Brandon Hodge, Mikko Kallio, Jason Nelson, Tom Phillips, Stephen Radney-MacFarland, Alistair Rigg, Alex Riggs, David N. Ross, F. Wesley Schneider, David Schwartz, Mark Seifter, and Linda Zayas-Palmer.

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