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The Headless Lord (Fast Ogre Zombie Undead Lord Fighter 6)

The Headless Lord CR 11

XP 12,800
Male fast ogre zombie undead lord fighter 6
NE Large undead
Init +6; Senses darkvision 60 ft.; Perception +17
Aura desecration (20-ft. radius)

DEFENSE

AC 28, touch 11, flat-footed 26 (+10 armor, +2 Dex, +7 natural, –1 size)
hp 126 (12 HD; 6d8+6d10+66)
Fort +14, Ref +9, Will +10; +2 vs. fear
Defensive Abilities bravery +2; channel resistance +4; DR 10/magic; Immune undead traits

OFFENSE

Speed 30 ft.
Melee runechill hatchet +21/+16 (1d8+15/19–20/×3), runechill hatchet +21/+16 (1d8+10/19–20/×3)
Space 10 ft.; Reach 10 ft.
Special Attacks create spawn, quick strikes, weapon training (axes +1)
Spell-Like Abilities (CL 10th; concentration +14)

1/daydarkness, fear (DC 18), summon (level 5, 9 human fast zombies)

TACTICS

During Combat The Headless Lord orders its four hill giant zombies to attack as soon as foes enter this room, or if it sees someone outside preparing to use ranged attacks. The Headless Lord casts fear on the PCs once it can catch at least three of them in the area of effect. It summons nine fast zombies to help flank foes, block charges, or provide cover, keeping as many as it can within its aura of desecration.

Morale The Headless Lord fights until destroyed.

STATISTICS

Str 31, Dex 15, Con —, Int 10, Wis 14, Cha 18
Base Atk +10; CMB +21; CMD 33
Feats Cleave, Command Undead, Great Fortitude, Improved Bull Rush, Improved Critical (handaxe), Improved Initiative, Lightning Reflexes, Power Attack, Toughness, Two-Weapon Fighting, Weapon Focus (handaxe), Weapon Specialization (handaxe)
Skills Climb +21, Intimidate +19, Perception +17
Languages Giant; undead telepathy 100 ft.
SQ armor training 1, headless
Gear +1 full plate, runechill hatchets (2)

SPECIAL ABILITIES

Command Undead (Su)

The headless lord can use its Command Undead feat seven times per day to command any type of zombie as if it were a 12th-level cleric.

Create Spawn (Su)

A creature slain by the Headless Lord rises in 1d4 minutes as a fast zombie under the Headless Lord’s control.

Desecration Aura (Su)

The Headless Lord constantly projects a 20-foot-radius aura that functions as a desecrate spell.

Headless (Ex)

Although the Headless Lord lacks a head, it can still hear and see and speak as if it had one.

Undead Telepathy (Su)

The Headless Lord can communicate telepathically with any other undead creature within 100 feet. It can use this telepathic communication to direct mindless undead as a free action.

Section 15: Copyright Notice

Pathfinder Adventure Path: Rise of the Runelords Anniversary Edition © 2012, Paizo Publishing, LLC; Authors: Wolfgang Baur, Stephen S. Greer, James Jacobs, Nicolas Logue, Richard Pett, and Greg A. Vaughan.