Home >Bestiary >Unique Monsters >CR 10 >

Skaveling Rider (Urdefhan Cavalier 7)

Additional straps and hooks concealed beneath this muscular horror’s cloak secure it to the saddle of the rotting, flapping undead monstrosity he rides.

Skaveling Rider CR 10

XP 9,600
Urdefhan cavalier 7
NE Medium outsider (native)
Init +3; Senses darkvision 120 ft.; Perception +15

DEFENSE

AC 22, touch 13, flat-footed 19 (+5 armor, +3 Dex, +3 natural, +1 shield)
hp 92 (10 HD; 3d10+7d10+37)
Fort +12, Ref +9, Will +6
DR 5/good or silver; Immune death effects, disease, fear, level drain; Resist acid 10; SR 21

OFFENSE

Speed 30 ft.
Melee +1 rhoka sword +18/+13 (1d8+8/18–20), bite +12 (1d4+4) or mwk glaive +18/+13 (1d10+10/×3)
Ranged +1 composite shortbow +14/+9 (1d6+8/×3)
Special Attacks banner +2, blood drain (1 Con), braggart, cavalier’s charge, challenge 3/day (+7 damage), Strength damage, tactician 2/day (Outflank)
Spell-Like Abilities (CL 3rd; concentration +6)

At willfeather fall
3/dayalign weapon, death knell (DC 14), ray of enfeeblement (DC 14)

STATISTICS

Str 24, Dex 16, Con 17, Int 12, Wis 15, Cha 16
Base Atk +10; CMB +17; CMD 30
Feats Dazzling Display, Deadly Aim, Mounted Archery, Mounted Combat, Outflank, Power Attack, Ride-By Attack, Skaveling Companion*
Skills Climb +11, Handle Animal +16, Intimidate +11, Knowledge (dungeoneering) +5, Knowledge (planes) +5, Knowledge (religion) +5, Perception +15, Ride +15, Sense Motive +6, Stealth +11, Survival +11
Languages Aklo, Undercommon, +1 language
SQ daemonic pact, expert trainer +3, mount (skaveling), order of the cockatrice
Combat Gear potion of cat’s grace; Other Gear +2 studded leather, buckler, +1 composite shortbow (+7 Str) with 40 arrows, +1 rhoka sword, mwk glaive, amulet of natural armor +1, cloak of resistance +1

Skaveling Mount CR —

CE Large undead
Init +9; Senses darkvision 60 ft.; Perception +7

DEFENSE

AC 23, touch 15, flat-footed 17 (+2 armor, +5 Dex, +1 dodge, +6 natural, –1 size)
hp 39 (6d8+12)
Fort +4, Ref +7, Will +7
Immune undead traits

OFFENSE

Speed 20 ft., fly 40 ft. (good)
Melee bite +10 (2d8+7)
Space 10 ft.; Reach 10 ft.
Special Attacks screech (DC 15)

STATISTICS

Str 25, Dex 21, Con —, Int 2, Wis 15, Cha 14
Base Atk +4; CMB +12; CMD 28
Feats Dodge, Improved Initiative, Mobility
Skills Fly +12, Perception +7, Stealth +6
Gear leather barding, military saddle

ABOUT

Urdefhans created the first skavelings—flying undead horrors nicknamed “ghoul bats”—and rely on them to maintain air superiority in their colossal caverns.

While some urdefhans subdue wild undead mobats for use as mounts, others create new skavelings and form permanent bonds with the resulting less intelligent but more loyal specimens. Skaveling riders serve as forward scouts who report on enemy movements, track intruders in urdefhan lands, and support or lead urdefhan soldiers in battle. The casual urdefhan view of death and destruction doesn’t extend to these riders’ skavelings, and an urdefhan will shake the foundations of the world to murder the creature who destroys its mount.

Section 15: Copyright Notice

Pathfinder Campaign Setting: Inner Sea Monster Codex © 2015, Paizo Inc.; Authors: John Compton, Paris Crenshaw, Mike Myler, Tork Shaw, and Larry Wilhelm.