Old Ones Cultist (Human Oracle 10)

Old Ones Cultist CR 9

XP 6,400
Human Oracle 10
CE Medium humanoid (human)
Init +2; Senses Perception –1

DEFENSE

AC 14, touch 13, flat-footed 11 (+2 Dex, +1 dodge, +1 natural)
hp 68 (10d8+20)
Fort +7, Ref +6, Will +9; +1 vs. fear

OFFENSE

Speed 30 ft.
Melee +1 dagger +8/+3 (1d4+1/19–20)
Ranged +1 dagger +10/+5 (1d4+1/19–20)
Oracle Spells Known (CL 10th; concentration +15)

Mystery dark tapestry

STATISTICS

Str 10, Dex 15, Con 12, Int 13, Wis 8, Cha 20
Base Atk +7; CMB +7; CMD 20
Feats Dodge, Great Fortitude, Iron Will, Oracular Intuition, Stoic, Toughness
Skills Diplomacy +13, Disguise +13, Heal +7, Intimidate +13, Knowledge (arcana) +14, Knowledge (history) +8, Knowledge (planes) +14, Knowledge (religion) +14, Sense Motive +9, Spellcraft +18, Stealth +6
Languages Aklo, Common, Terran; tongues (understand only)
SQ oracle’s curse (tongues), revelations (brain drain [3/day, 10d4], cloak of darkness [+6, 10 hours/day], interstellar void [2/day, 10d6 plus fatigue])
Combat Gear wand of cure moderate wounds (19 charges); Other Gear +1 dagger, amulet of natural armor +1, cloak of resistance +1, headband of alluring charisma +2, Book of Cults, 238 gp

SPECIAL ABILITIES

Book of Cults

This book contains notations of strange cult practices and disturbing rants about Great Old Ones and grants the cultist a +1 resistance bonus on Will saves while she carries it. She may hold the book in one hand to use it as a lesser extend metamagic rod, but only for conjuration spells that summon or call evil outsiders.

Stoic Feat

The cultist gains a +1 bonus on all saving throws against fear effects. If she successfully saves against any fear effect, she is immune to further fear effects from that source for 24 hours.

Section 15: Copyright Notice

Pathfinder Campaign Setting: Inner Sea NPC Codex © 2013, Paizo Publishing, LLC; Authors: John Compton, Paris Crenshaw, Adam Daigle, Josh Foster, Rob McCreary, Mark Moreland, and Russ Taylor.

scroll to top