Death Priest (Human Cleric 9)

Death Priest CR 8

XP 4,800
Human Cleric 9
NE Medium humanoid (human)
Init +6; Senses Perception +10


AC 20, touch 13, flat-footed 18 (+7 armor, +1 deflection, +2 Dex)
hp 89 (9d8+27)
Fort +11, Ref +6, Will +11


Speed 20 ft.
Melee dagger +5/+0 (1d4–1/19–20)
Ranged light crossbow +8 (1d8/19–20)
Special Attacks channel negative energy 4/day (DC 17, 5d6), hand of the acolyte (7/day)
Domain Spell-Like Abilities (CL 9th; concentration +13)

7/day—bleeding touch (4 rounds)
1/day—dispelling touch

Cleric Spells Prepared (CL 9th; concentration +13)

5thslay livingD(2, DC 21)
4thdeath wardD, freedom of movement, poison (DC 20), spell immunity
3rdbestow curse (DC 19), contagion (2, DC 19), dispel magicD, prayer
2ndbear’s endurance, darkness, death knellD(DC 18), delay poison (DC 16), desecrate, resist energy (DC 16)
1st—bane (DC 15), cause fearD(DC 17, 2), entropic shield, obscuring mist, protection from good
0th (at will)bleed (DC 16), detect poison, light, virtue

D Domain spell; Domains Death, Magic


Before Combat The cleric casts bear’s endurance, delay poison, and freedom of movement.

During Combat The cleric lets allies or undead minions handle the bulk of the fighting, using bestow curse, contagion, and slay living against individual foes or channeling negative energy against groups or to heal herself and her undead allies.

Base Statistics

Without bear’s endurance, the cleric’s statistics are hp 71, Fort +9, Con 14.


Str 8, Dex 15, Con 18, Int 10, Wis 19, Cha 12
Base Atk +6; CMB +5; CMD 18
Feats Combat Casting, Command Undead, Greater Spell Focus (necromancy), Improved Channel, Improved Initiative, Spell Focus (necromancy)
Skills Craft (alchemy) +6, Heal +10, Intimidate +7, Knowledge (religion) +12, Perception +10
Languages Common
SQ aura, death’s embrace
Gear +1 chainmail, dagger, light crossbow with 20 bolts, cloak of resistance +1, headband of inspired wisdom +2, pearl of power (1st), ring of protection +1, bone unholy symbol, unholy water, onyx gems (worth 500 gp), silver dust for desecrate (worth 25 gp), 162 gp


A death priest serves the goddess of plague and undeath, and seeks to infect, kill, and animate anyone who stands in her way. She might desire to one day become undead, but remains alive for now so she can carry out tasks in places that would never allow the undead.

Section 15: Copyright Notice

Pathfinder Roleplaying Game NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.

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