Priestess of Nature (Human Adept 4/Druid 3)

Priestess of Nature
CR 6

XP 2,400
Female human adept 4/druid 3
NG Medium humanoid (human)
Init +1; Senses Perception +10 (+12 while her familiar is within arm’s reach)


AC 12, touch 11, flat-footed 11 (+1 Dex, +1 natural)
hp 41 (4d6+3d8+14)
Fort +7, Ref +4, Will +12


Speed 30 ft.
Melee masterwork quarterstaff +5 (1d6)
Special Attacks wooden fists (7 rounds/day)
Adept Spells Prepared (CL 4th; concentration +8)

2ndcure moderate wounds
1stcure light wounds (3)
0detect magic, read magic, stabilize

Druid Spells Prepared (CL 3rd; concentration +7)

2ndbarkskinD, lesser restoration (2)
1stgoodberry (3), entangleD
0create water, detect poison, light, purify food and drink

D domain spell; Domain Plant


Str 10, Dex 12, Con 14, Int 10, Wis 18, Cha 11
Base Atk +4; CMB +4; CMD 15
Feats Combat Casting. Eschew Materials, Iron Will, Self-Sufficient, Skill Focus (Knowledge [nature])
Skills Heal + 16, Knowledge (geography) +6, Knowledge (nature) +15, Perception +10 (+12 while her familiar is within arm’s reach), Spellcraft +6, Survival +18
Languages Common, Druidic
SQ nature sense, nature’s bond (plant domain), summon familiar (cat), trackless step, wild empathy, woodland stride
NPC Gear amulet of natural armor +1, cloak of resistance +1, feather token (grove), feather token (tree) (4), masterwork quarterstaff

Section 15: Copyright Notice

The War of the Goblin King. Copyright 2010 Necromancers of the Northwest, LLC; Authors: Alex Riggs, Joshua Zaback, Justin Holloway.

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