Silent Enforcer (Human Monk 6)

Silent Enforcer CR 5

XP 1,600
Human Monk 6
LE Medium humanoid (human)
Init+2; Senses Perception +11


AC 18, touch 16, flat-footed 15 (+2 armor, +2 Dex, +1 dodge, +1 monk, +2 Wis)
hp 48 (6d8+18)
Fort +8, Ref +7, Will +7; +2 vs. enchantments
Defensive Abilities evasion; Immune disease


Speed 50 ft.
Melee unarmed strike +8 (1d8+3) or flurry of blows +8/+8/+3 (1d8+3)
Special Attacks flurry of blows, stunning fist (6/day, DC 15)


Str 16, Dex 14, Con 13, Int 8, Wis 14, Cha 10
Base Atk +4; CMB +9; CMD 23
Feats Dodge, Gorgon’s Fist, Great Fortitude, Improved Unarmed Strike, Power Attack, Scorpion Style, Stunning Fist, Toughness, Weapon Focus (unarmed strike)
Skills Acrobatics +11 (+25 when jumping), Intimidate +9, Linguistics +0, Perception +11, Stealth +10
Languages Common (can’t speak), Shadowtongue (can’t speak)
SQ fast movement, high jump, ki pool (5 points, magic), maneuver training, purity of body, slow fall 30 ft.
Combat Gear potion of barkskin, potion of cure light wounds, potion of silence; Other Gear bracers of armor +2

Section 15: Copyright Notice

Pathfinder Campaign Setting: Inner Sea NPC Codex © 2013, Paizo Publishing, LLC; Authors: John Compton, Paris Crenshaw, Adam Daigle, Josh Foster, Rob McCreary, Mark Moreland, and Russ Taylor.

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