Chlorvian Justice CR 5
Speed 20 ft.
Melee dagger +5/+0 (1d4-1/19–20)
Ranged +1 revolver +10/+5 (1d8+1/×4)
Special Attacks channel positive energy (DC 16, 3d6), smite evil 2/day (+3 attack and AC, +6 damage)
Paladin Spell-Like Abilities (CL 6th; concentration +8)
At will—detect evil
Paladin Spells Prepared (CL 3rd; concentration +5)
Str 8, Dex 16, Con 13, Int 8, Wis 12, Cha 16
Base Atk +6; CMB +5; CMD 18
Feats Point-Blank Shot, Precise Shot, Rapid Shot
Skills Diplomacy +5, Knowledge (religion) +3, Perception +4, Sense Motive +5, Stealth +0 (+4 in forest terrain)
Languages Common, Orc, Sylvan
SQ aura, code of conduct, divine bond (weapon +1, 1/day), lay on hands (3d6, 6/day), mercies (fatigued, staggered)
Combat Gear +1 evil outsider bane metal cartridges (6), wand of protection from evil (8 charges), potion of shield of faith, alchemist’s fire (2); Other Gear +1 trooper armor, masterwork buckler, +1 revolver with 30 metal cartridges, dagger, silver holy symbol, 9 gp
Few expect gunfighters to be paladins, since they do not fit the typical image. Other paladins sometimes look down on chlorvian justices for shunning close combat, but they care only about efficiency in protecting their flocks and fields.
Alien Codex © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Paris Crenshaw, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Jeff Provine, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.