Cave Stalker (Dwarf Rogue 6)

Cave Stalker CR 5

XP 1,600
Dwarf Rogue 6
LN Medium humanoid (dwarf)
Init +3; Senses darkvision 60 ft., Perception +11


AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 54 (6d8+24)
Fort +5, Ref +8, Will +4; +2 vs. poison, spells, and spell-like abilities
Defensive Abilities defensive training (+4 dodge bonus to AC vs. giants), evasion, trap sense +2, uncanny dodge


Speed 20 ft.
Melee mwk short sword +6 (1d6+1/19–20)
Ranged +1 light crossbow +9 (1d8+1/19–20)
Special Attacks +1 on attack rolls against goblinoid and orc humanoids, sneak attack +3d6


Before Combat The rogue prefers to find an elevated spot so she can shoot opponents while they waste time climbing to her.

During Combat The rogue uses Rapid Shot, making the most of Point-Blank Shot and her darkvision.


Str 13, Dex 16, Con 16, Int 10, Wis 14, Cha 6
Base Atk +4; CMB +5; CMD 18 (22 vs. bull rush or trip)
Feats Point-Blank Shot, Precise Shot, Rapid Reload, Rapid Shot, Weapon Focus (light crossbow)
Skills Acrobatics +12 (+8 when jumping), Climb +12, Escape Artist +12, Knowledge (dungeoneering) +9, Perception +11 (+13 to notice unusual stonework), Stealth +12, Survival +8, Swim +10
Languages Common, Dwarven
SQ rogue talents (combat trick, resiliency, weapon training), trapfinding +3
Combat Gear potion of cure moderate wounds, potions of spider climb (2), alchemist’s fire (2); Other Gear +1 studded leather, +1 light crossbow with 20 bolts, masterwork short sword, climber’s kit, 308 gp


The cave stalker is an experienced spelunker and treasure hunter.

Section 15: Copyright Notice

Pathfinder Roleplaying Game NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.

scroll to top