Scout (Human Ranger 6)

This tall, silent man wears a magnificent cloak of raven’s feathers and a well-maintained suit of dark leather armor.

Scout CR 5

XP 1,600
Human ranger 6
CN Medium humanoid
Init +4; Senses Perception +10

DEFENSE

AC 17, touch 15, flat-footed 12 (+2 armor, +4 Dex, +1 dodge)
hp 55 (6d10+18)
Fort +8, Ref +10, Will +4

OFFENSE

Speed 30 ft.
Melee mwk battleaxe +8/+3 (1d8+1/×3)
Ranged +1 composite longbow +12/+7 (1d8+2/×3)
Special Attacks favored enemy (giants +4, humans +2)
Ranger Spells Prepared (CL 3rd; concentration +4)

1stanimal messenger, resist energy

STATISTICS

Str 12, Dex 18, Con 14, Int 10, Wis 13, Cha 8
Base Atk +6; CMB +7; CMD 22
Feats Deadly Aim, Dodge, Endurance, Improved Precise Shot, Point-Blank Shot, Precise Shot, Weapon Focus (composite longbow)
Skills Climb +10, Heal +10, Knowledge (local) +6, Knowledge (nature) +9, Perception +10, Stealth +13, Survival +10
Languages Common, +1 additional
SQ favored terrain (cold +2), hunter’s bond (companions), track +3, wild empathy +5

ECOLOGY

Environment any
Organization solitary or patrol (2–8)
Treasure NPC gear (masterwork leather armor; +1 composite longbow with 20 arrows, 20 cold iron arrows, and 5 +1 flaming arrows; masterwork battleaxe; potions of cure moderate wounds [2]; acid [4]; alchemist’s fire [4]; cloak of resistance +1; cold weather survival gear; other treasure)

Section 15: Copyright Notice

Pathfinder Campaign Setting: Lands of the Linnorm Kings © 2011, Paizo Publishing, LLC; Authors: Matthew Goodall, Jonathan Keith, Colin McComb, and Rob McCreary.

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