Atheist Warrior (Human Fighter 6)

Atheist Warrior CR 5

XP 1,600
Male human fighter 6
LN Medium humanoid (human)
Init +1; Senses Perception +7

DEFENSE

AC 22, touch 11, f lat-footed 21 (+8 armor, +1 Dex, +3 shield)
hp 51 (6d10+18)
Fort +7, Ref +3, Will +4; +2 vs. fear
Defensive Abilities bravery +2

OFFENSE

Speed 20 ft.
Melee +1 longsword with godslayer blessing +12/+7 (1d8+7/19–20) or dagger +9/+4 (1d4+3/19–20)
Ranged longbow +7/+2 (1d8/×3)
Special Attacks weapon training (heavy blades +1)

TACTICS

Before Combat Unless under immediate threat, He takes his time to study and parley with opponents. However, he rarely gives enemy divine casters a chance to escape.

During Combat He concentrates his attacks on divine casters. Once he defeats them, he offers a truce to any surviving foes. He often pretends to be a dumb brute to mislead opponents.

Morale Knowing that if killed he does not have the luxury of a divine resurrection, he surrenders and lives rather than fighting to the death, though it galls him greatly to be humbled by a religious opponent.

STATISTICS

Str 16, Dex 12, Con 15, Int 10, Wis 14, Cha 8
Base Atk +6; CMB +9; CMD 20
Feats Cleave, Godless Healing (see below), Persuasive, Power Attack, Shield Focus, Weapon Focus (longsword), Weapon Specialization (longsword)
Skills Diplomacy +2, Heal +4, Intimidate +6, Knowledge (religion) +3, Perception +7, Sense Motive +7
Languages Common
SQ armor training 1
Gear half-plate, heavy steel shield, +1 longsword with godslayer blessing, dagger, longbow with 20 arrows, 63 gp

SPECIAL ABILITIES

Feat (Ex)

To compensate for their lack of divine healing, his people have developed the Godless Healing feat, a specialized technique to ignore injury. Once per day, when he is at 25 hit points or fewer, he can make a DC 10 Fortitude save as a move action to heal 1 Hit Point per level (minimum 3).

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