Professional Mercenary (Human Fighter 5)


Professional Mercenary
CR 4

XP 1,200
Male human fighter 5
LN Medium humanoid (human)
Init +5; Senses Perception +6

DEFENSE

AC 25, touch 11, flat-footed 24 (+11 armor, +1 Dex, +3 shield)
hp 52 (5d10+20)
Fort +6, Ref +0, Will +2; +1 bonus on Will saves against fear
Defensive Abilities armor training +1, bravery +1

OFFENSE

Speed 30 ft. (20 ft. with armor)
Melee masterwork bastard sword +12 (1d10+6/19-20)
Ranged masterwork light crossbow +7 (1d8/19-20)

STATISTICS

Str 18, Dex 13, Con 14, Int 10, Wis 12, Cha 8
Base Atk +5; CMB +9; CMD 20
Feats Exotic Weapon Proficiency (bastard sword), Improved Initiative, Power Attack, Shield Focus, Weapon Focus (bastard sword), Toughness, Weapon Specialization (bastard sword)
Skills Climb +6, Intimidate +7, Perception +6
Languages Common
SQ weapon training (heavy blade) +1
Combat Gear masterwork bastard sword, masterwork light crossbow with 20 bolts, masterwork heavy steel shield, masterwork warplate

Section 15: Copyright Notice

The War of the Goblin King. Copyright 2010 Necromancers of the Northwest, LLC; Authors: Alex Riggs, Joshua Zaback, Justin Holloway.

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