Sniper (Dwarf Ranger 2/Rogue 3)


Sniper CR 4

XP 1,200
Female dwarf ranger 2/rogue (sniper) 3
CG Medium humanoid
Init +3; Senses Perception +10

DEFENSE

AC 18, touch 13, flat-footed 15 (+4 armor, +3 Dex, +1 shield) (+4 dodge vs. giants)
hp 40 (2d10+3d8+13)
Fort +6, Ref +9, Will +3; +2 vs. poison, spells, and spell-like abilities; +2 vs. falling and falling objects
Defensive Abilities deadly range (40 feet), evasion

OFFENSE

Speed 20 ft.
Melee mwk longsword +7 (1d8+2/19–20), dagger +6 (1d4+3/19–20)
Ranged composite longbow +7 (1d8+2/×3)
Special Attacks favored enemy (giants +2), sneak attack +2d6, +1 on attack rolls against humanoids with the giant subtype

STATISTICS

Str 14, Dex 16, Con 15, Int 10, Wis 14, Cha 6
Base Atk +4; CMB +6; CMD 19 (21 vs. overrun, 21 vs. trip)
Feats Circling Offense, Dodge, Footslasher, Mobility, Point-Blank Shot
Skills Acrobatics +10 (+6 jump), Appraise +5 (+7 nonmagical metals or gemstones), Climb +10, Disable Device +10, Knowledge (geography) +5, Knowledge (local) +5, Knowledge (nature) +5, Linguistics +4, Perception +10 (+12 unusual stonework), Ride +6, Stealth +10, Survival +10
Languages Common, Dwarven, Giant
SQ accuracy, giant hunter, rock stepper, rogue talents (combat trick), track +1, wild empathy +2
Combat Gear smoke pellets (2), tanglefoot bags (2); Other Gear masterwork chain shirt, masterwork buckler, dagger, composite longbow (+2) with 60 arrows, longsword, climber’s kit, light horse (combat trained) with military saddle, saddlebags, thieves’ tools
PC Gear +4,887 gp


Section 15: Copyright Notice – Pathfinder Campaign Setting: Rival Guide

Pathfinder Campaign Setting: Rival Guide. © 2011, Paizo Publishing, LLC. Authors: Brian Cortijo, Adam Daigle, Tim Hitchcock, Brandon Hodge, Colin McComb, Jason Nelson, Amber Scott, Neil Spicer, and Todd Stewart.

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