Elite Cavalry (Human Fighter 2 / Ranger 2)

Elite Cavalry CR 3

XP 800
fighter 2/ranger 2
LG Medium humanoid (human)
Init +1; Senses Perception +5


AC 18, touch 11, flat-footed 17 (+6 armor, +1 Dex, +1 shield)
hp 30 (4d10+8)
Fort +8, Ref +4, Will +0; +1 vs. fear
Defensive Abilities bravery +1


Speed 20 ft.
Melee mwk longsword +7 (1d8+3/19–20), light spiked shield +5 (1d4+1)
Ranged light crossbow +5 (1d8/19–20)
Special Attacks favored enemy (humans +2)


Str 16, Dex 13, Con 14, Int 10, Wis 10, Cha 12
Base Atk +4; CMB +7; CMD 18
Feats Animal Affinity, Improved Shield Bash, Mounted Combat, Ride-by Attack, Two-Weapon Fighting, Weapon Focus (longsword)
Skills Diplomacy +5, Handle Animal +10, Knowledge (nobility) +3, Linguistics +2, Perception +5, Ride +7, Sense Motive +3
Languages Common, Halfling, +1 additional
SQ track +1, wild empathy +3
Gear masterwork breastplate, masterwork light spiked steel shield, masterwork longsword, light crossbow with 20 bolts, grooming kit, regal tent, heavy horse (combat trained), breastplate barding, military saddle

Whether mounted on horses or elephants, the elite cavalry strike fear into their opponents and play hell with enemy lines and formations. Drawn from the ranks elite and landed nobles, these riders use the leadership skills developed while running an estate or plantation to direct troop movements and establish a civilized camp.
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