Queen’s Physician (Human Rogue 3)

Amid the sick hover four dark-robed Queen’s Physicians, their avian masks giving them an unnerving resemblance to crows waiting to feed.

Queen’s Physician
CR 2

XP 600
Human rogue 3
NE Medium humanoid
Init +7; Senses Perception +6


AC 15, touch 13, flat-footed 12 (+2 armor, +3 Dex)
hp 22 (3d8+3)
Fort +2, Ref +6, Will +3
Defensive Abilities evasion, trap sense +1


Speed 30 ft.
Melee masterwork club +6 (1d6+2)
Special Attacks sneak attack +2d6


Queen’s Physicians fight with an eerie silence. They coordinate their attacks with a series of hand gestures, speaking only when forced to and focusing their attacks on the same target so as to increase flanking opportunities. A Queen’s Physician flees if reduced to 3 hit points or less.


Str 14, Dex 17, Con 12, Int 13, Wis 10, Cha 8
Base Atk +2; CMB +4; CMD 17
Feats Combat Reflexes, Improved Initiative, Iron Will, Weapon Focus (club)B
Skills Acrobatics +9, Bluff +5, Diplomacy +5, Disguise +5, Heal +3 (+5 with kit), Intimidate +5, Knowledge (local) +7, Perception +6, Sense Motive +6, Stealth +9
Languages Common, +1 additional
SQ rogue talent (weapon training), trapfinding
Combat Gear leather armor, masterwork club, healer’s kit, plaguebringer’s mask

Section 15: Copyright Notice

Pathfinder 8: Seven Days to the Grave

Pathfinder 8: Seven Days to the grave. Copyright 2008, Paizo Publishing, LLC, Author: F. Wesley Schneider
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