Esoteric Enforcer (Gillman Warpriest 20)

Esoteric Enforcer CR 19

Gillman warpriest 20
CE Medium
Init +4; Senses Perception +13


AC 31, touch 21, flat-footed 23 (+8 armor, +5 deflection, +4 Dex, +1 dodge, +1 insight, +2 natural)
hp 123 (20d8+30)
Fort +17, Ref +15, Will +22


Speed 30 ft., 30 ft. swim
Melee +5 brilliant energy short sword +36/+36/+31/+26/+21 (2d8+11/17–20)
Ranged +5 anarchic frost hand crossbow +37/+37/+32/+27/+22 (2d8+11/19–20/×3 plus 2d6 vs. law and 1d6 cold)
Special Attacks aspect of war, blessings 13/day (Evil: unholy strike, battle companion; Madness: control madness, madness

Warpriest Spell-Like Abilities (CL 20th; concentration +25)

At will—enthrall (uses 2 fervor) (DC 17)

Warpriest Spells Prepared (CL 1st; concentration +3)

6thantilife shell, cold ice strike (DC 21), harm (DC 21), symbol of fear (DC 21), word of recall
5thbreak enchantment, dispel good, major curse (DC 20), slay living (2, DC 20), spell resistance
4thair walk, cure critical wounds (2), divine power, freedom of movement, unholy blight (DC 19)
3rdblessing of the mole, cure serious wounds, invisibility purge, prayer, protection from energy, wrathful mantle (DC 18)
2nddarkness, grace, hold person (DC 17), silence (DC 17), surmount affliction (2)
1stabundant ammunition, bane, comprehend languages, divine favor, entropic shield, obscuring mist, shield of faith
0 (at will)detect magic, guidance, light, read magic, resistance


Base Statistics Without divine power, shield of faith, and wrathful mantle, as well as aspect of war, cape of bravado, bracers of falcon’s aim, sacred armor, and sacred weapons, the warpriest’s statistics are AC 25, touch 15, flat-footed 20 (+8 armor, +4 Dex, +1 dodge, +2 natural); hp 103 (20d8+10); Fort +12, Ref +10, Will +17; Defensive Abilities enchantment resistance, sacred armor (+5, 20 minutes/day); DR —; SR —; Melee +4 short sword +24/+19/+14 (2d8+4/17–20); Ranged +3 hand crossbow +23/+18/+13 (2d8+3/19–20); Base Atk +15; CMB +15; CMD 30; Skills Perception +9, Swim +12.


Str 10, Dex 18, Con 10, Int 13, Wis 20, Cha 16
Base Atk +20; CMB +26; CMD 35
Feats Combat Expertise, Dodge, Improved Critical (short sword), Improved Feint, Mobility, Point-Blank Shot, Precise Shot, Rapid Reload (hand crossbow), Spring Attack, Weapon Finesse, Weapon Focus (hand crossbow), Weapon Focus (short sword)
Skills Acrobatics +25, Bluff +24 (+29 to feint), Intimidate +24, Knowledge (religion) +22, Perception +12, Sense Motive +26, Stealth +27, Swim +18; Racial Modifiers +8 Swim
Languages Aboleth, Aquan, Common
Combat Gear eye of the void, wand of greater stunning barrier (50 charges), purple worm poison (10); Other Gear +5 studded leather, +3 hand crossbow, +4 short sword, amulet of natural armor +2, belt of incredible dexterity +4, bolts (20), bracers of falcon’s aim, cape of bravado, headband of inspired wisdom +4, spectacles of understanding, silver unholy symbol, 839 gp

Esoteric enforcers hear the maddening calls of their master deep in their dreams and speak the prophecy of Rl’yeh rising to others so called, raising communities of cultists who will fight to the death in their leader’s defense as they work their foul eldritch magicks in their secret grottoes.

Section 15: Copyright Notice – Game Mastery Guide

Book of Beasts: Warpriest Codex, © 2020, Jon Brazer Enterprises, LLC. Authors: Dale C. McCoy, Jr, Richard Moore.

scroll to top