Jagladine Psi-Surgeon CR 18
Speed 30 ft., climb 20 ft.
Melee +1 mindfeeder monowhip +19/+14/+9 (2d6+1/18–20/x3 plus poison) or +3 kukri +14/+9/+4 (1d4+4/18–20 plus poison) or +1 short sword +13/+8/+3 (1d6+1/19–20 plus poison)
Ranged +1 needler +20 (1d4+1 plus poison)
Special Attacks sneak attack (8d6), steal health (touch, 8 hp), 6/day—transfer wounds (2d6), vitalist’s touch
Alchemist Extracts Prepared (CL 15th)
5th—communal stoneskin, dust form, magic jar (DC 20), regenerate
4th—dragon’s breath, greater false life, scorching ash form, touch of slime (DC 19), vitriolic mist
3rd—awaken (DC 18), baleful polymorph (DC 18), burst of speed, fly, nauseating trail (DC 18), thorn body
2nd—ablative barrier, adhesive blood, anthropomorphic animal (DC 17), elemental touch (DC 17), invisibility, vomit swarm
1st—adhesive spittle, blurred movement, body capacitance*, deathwatch, longshot, phantom blood (DC 16), true strike
Psi-Powers Known (ML 5th; concentration +10) PP/Day 27
Soulthief Knacks (ML 5th) fatigue (+18 ranged touch, fatigue 5 rounds, DC 13 Fort negates) siphon (+18 ranged touch 1d3 damage, and the soulthief, or one member of his collective (soulthief’s choice), gains 1 temporary hit point for 1 minute)
Morale A jagladine psi-surgeon is primarily interested in research and may attempt to bargain for its life with secrets or the release of prisoners or hostages, but if pressed by foes she fights to the death.
Str 12, Dex 16, Con 16, Int 20, Wis 17, Cha 11
Base Atk +15; CMB +16; CMD 32
Feats Aligned Attack (evil), Body Fuel, Brew Potion, Combat Reflexes, Exotic Weapon Proficiency (monowhip), Great Fortitude, Improved Initiative, Improved Natural Armor, Iron Will, Multiweapon Fighting, Quick Draw, Throw Anything, Toughness, Weapon Finesse +2
Skills Acrobatics +5, Autohypnosis +23, Bluff +9, Climb +22, Craft (alchemy) +24, Disable Device +18, Fly +18, Heal +26, Intimidate +17, Knowledge (arcana) +16, Knowledge (nature) +24, Knowledge (religion) +10, Perception +18, Sleight of Hand +16, Spellcraft +22, Stealth +16, Survival +14, Use Magic Device +13; Racial Modifiers +4 Bluff, +4 Intimidate, +4 Perception
Languages Aklo, Common, Jagladine, Ultari
SQ bleeding attack, collective (collective healing, health sense-identify, request aid 6/day 3 hp, spirit of many, telepathy), crippling strike, cruel anatomist, intuitive naturalist, knacks, medic powers, multi-armed, preserve organs, persistent mutagen, physical enhancement (+2), poison use, reflexive biology, swift alchemy, sticky poison [5 strikes], swift poisoning, telepathy, torturer’s eye, torturous transformation, vitalist method (soulthief)
Combat Gear 6 doses of deathblade poison; Other Gear +2 omniweave armor, +1 mindfeeder monowhip, +3 kukri, +1 short sword, +1 needler with 5 nanite canisters, amulet of natural armor +3, ring of protection +3
Alien Codex © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Paris Crenshaw, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Jeff Provine, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.