Giant Slayer (CR 18)

Giant Slayer CR 18

XP 153,600
Human slayer 19
NG Medium humanoid (human)
Init +8; Senses Perception +26

DEFENSE

AC 23, touch 15, flat-footed 18 (+5 armor, +4 Dex, +1 dodge, +3 shield)
hp 204 (19d10+95)
Fort +17, Ref +17, Will +8

OFFENSE

Speed 20 ft. (30 ft. without armor)
Melee +1 impact returning shortspear +32/+27/+22/+17 (1d8+10) or +1 impact returning shortspear +30/+25/+20/+15 (1d8+10), +1 light shield bash +32/+27 (1d6+10)
Ranged +1 impact returning shortspear +31 (1d8+10)
Special Attacks improved quarry, slayer’s advance 2/day, sneak attack +6d6, studied target +4 (4th, swift action)

TACTICS

During Combat The slayer pushes their opponent away with bull rush attempts, forcing them back and preventing them from utilizing full attacks.

Base Statistics Without improved quarry and studied target, the slayer has the following stats: Melee +1 impact returning shortspear +24/+19/+14/+9 (1d8+6) or +1 impact returning shortspear +24/+19/+14/+9 (1d8+6), +1 light shield bash +26/+21 (1d6+6); Ranged +1 impact returning shortspear +23 (1d8+6); CMB +24 (+29 bull rush); Skills Intimidate +21, Knowledge (geography) +24, Perception +22, Sense Motive +22, Survival +22.

STATISTICS

Str 20, Dex 18, Con 18, Int 14, Wis 10, Cha 8
Base Atk +19; CMB 32 (+37 bull rush); CMD 39 (41 vs. bull rush)
Feats Dodge, Double Slice, Greater Bull Rush, Improved Bull Rush, Improved Initiative, Improved Shield Bash, Improved Two-Weapon Fighting, Power Attack, Quick Bull Rush, Shield Focus, Shield Master, Shield Slam, Two-Weapon Fighting, Weapon Focus (light shield), Weapon Focus (shortspear)
Skills Acrobatics +24 (+20 to jump), Climb +27, Heal +24 (+27 to treat poison), Intimidate +25, Knowledge (geography) +28, Perception +26, Ride +24, Sense Motive +26, Survival +26
Languages Common, Dwarven, Giant
SQ combat style (weapon and shield), slayer talents (evasion, hunter’s surprise, knockout blow, opportunist, ranger combat style [3], slowing strike [DC 25], weapon training), stalker, swift tracker, track +9
Gear ring of the grasping grave, caltrops, healer’s kit, +1 bitter hide armor, +1 bashing ramming light steel shield, +1 impact returning shortspear, belt of physical might +4 (Dex, Con), cloak of resistance +2, headband of vast intelligence +2, antidote kit, celestial censer, climber’s kit, 94 gp

ABOUT

Giants seldom hide in caves or dungeons—they descend from mountains, climb down beanstalks from cloud castles, and emerge from active volcanoes. The scores of giants that this slayer has felled brings them great fame, and so the name sticks rather handily.

Section 15: Copyright Notice

Book of Beasts: Slayer Codex © 2021, Jon Brazer Enterprises, LLC. Authors: Dale C. McCoy, Jr.

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