Mounted Commander (CR 16)

Mounted Commander CR 16

XP 76,800
Half-orc slayer 17
LN Medium humanoid (human, orc)
Init +2; Senses darkvision 60 ft.; Perception +23

DEFENSE

AC 22, touch 12, flat-footed 20 (+8 armor , +2 Dex, +2 shield)
hp 166 (17d10+68)
Fort +13, Ref +12, Will +4
Defensive Abilities ferocity

OFFENSE

Speed 20 ft. (30 ft. without armor)
Melee +1 negating lance +31/+26/+21/+16 (1d8+11/×3) or +1 scimitar +31/+26/+21/+16 (1d6+11/18–20)
Ranged +1 composite longbow +26/+21/+16/+11 (1d8+10/×3)
Space 5 ft.; Reach 5 ft. (10 ft. with +1 negating lance)
Special Attacks quarry, slayer’s advance 2/day, sneak attack +5d6, studied target +4 (4th, swift action)

TACTICS

Before Combat The slayer drinks the elixir of thundering voice and selects their quarry and studied target.

During Combat The slayer opens combat by directing the mount to charge at their quarry/studied target and letting out a battle cry for their unit to join the charge. After the initial charge, the slayer continues to attack while mounted. Between Dazzling Display and Disheartening Display, the slayer can demoralize numerous enemies within 30 feet, making it easier for the slayer’s followers and allies to attack. The slayer flanks enemies with their followers or attacks demoralized opponents with Shatter Defenses to add sneak attack damage.

Base Statistics Without the elixir of thundering voice, quarry, and studied target and when not mounted, the slayer has the following stats: Melee +1 scimitar +25/+20/+15/+10 (1d6+7/18–20); Ranged +1 composite longbow +20/+15/+10/+5 (1d8+10/×3); CMB +23 ; CMD 35; Skills Intimidate +36, Perception +19, Sense Motive +19, Survival +19

STATISTICS

Str 22, Dex 14, Con 16, Int 10, Wis 8, Cha 14
Base Atk +17; CMB +29; CMD 35
Feats Dazzling Display, Disheartening Display, Ferocious Resolve, Gruesome Slaughter (Fort DC 20), Intimidating Prowess, Killing Flourish, Leadership (score 21), Mounted Combat, Ride-by Attack, Shatter Defenses, Skill Focus (Intimidate), Spirited Charge, Weapon Focus (lance), Weapon Focus (scimitar)
Skills Acrobatics +16, Intimidate +50, Perception +23, Ride +16, Sense Motive +23, Survival +23; Racial Modifiers +2 Intimidate
Languages Common, Orc
SQ combat style (mounted), orc blood, slayer talents (combat trick, deadly sneak, powerful sneak, opportunist, ranger combat style [3], weapon training), stalker, swift tracker, track +8
Gear potion of resist electricity 10, potion of resist fire 10, +2 determination chainmail, heavy steel shield, +1 composite longbow (+5 Str) with 20 arrows, +1 negating lance, +1 scimitar, belt of physical perfection +2, elixir of the thundering voice (2), 54 gp

ABOUT

As the head of the kingdom’s cavalry, the mounted commander never shows fear—rather, they inspire fear in their enemies. Once they’ve demoralized their opponents, the mounted commander’s troops ride in for easy kills.

Section 15: Copyright Notice

Book of Beasts: Slayer Codex © 2021, Jon Brazer Enterprises, LLC. Authors: Dale C. McCoy, Jr.

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