Jagladine Biomorph (CR 15)

Jagladine Biomorph CR 15

XP 51,200
Male jagladine alchemist (beastmorph) 14
NE Medium monstrous humanoid
Init +14; Senses darkvision 60 ft., low-light vision; Perception +27

DEFENSE

AC 26, touch 17, flat-footed 20 (+3 armor, +5 Dex, +1 dodge, +1 insight, +6 natural)
hp 162 (2d10+14d8+88); fast healing 2
Fort +14, Ref +20, Will +11
DR 10/adamantine and slashing; Immune disease, poison; Resist electricity 30

OFFENSE

Speed 30 ft., climb 20 ft., swim 90 ft.
Melee bite +19 (1d4+3) and 5 claws +19 (1d6+3)
Ranged bombs +20/+20/+15/+10 (7d6+5, DC 24)
Space 5 ft.; Reach 10 ft.
Special Attacks grand beastmorph mutagen (blindsense 30 ft., ferocity, jet 600 ft., swim 90 ft.)
Alchemist Extracts Prepared (CL 14th, concentration +19)

5thdelayed consumption, sending, spell resistance
4thfreedom of movement, fluid form, greater false life, stoneskin, viper bomb admixture
3rdarcane sight, cure serious wounds, haste, hypercognition, water breathing
2ndbarkskin, blood armor, blur, bull’s strength, cure moderate wounds (2), resist energy
1st—anticipate peril, bomber’s eye, cure light wounds (2), expeditious retreat, shield, touch of the sea

TACTICS

Before Combat If he suspects intruders, a jagladine biomorph immediately consumes his mutagen, as well as several extracts: anticipate peril, arcane sight, bomber’s eye, fluid form, freedom of movement, haste, and stoneskin. He moves away from the door to assault intruders with bombs. His unique connection to his clone allows him to empathically sense his clone’s location, so he avoids dealing splash damage to his clone even when his clone is invisible. While he waits for combat to begin, he activates the barkskin extract in his system via delayed consumption.

During Combat A jagladine biomorph makes full attack actions with his bombs until a significant melee threat emerges, then attacks with natural weapons.

Morale A jagladine biomorph would prefer to survive to continue his work, but fears the specter of prosecution. If he can escape arrest by negotiating, he surrenders once reduced to 25 hp or less. If he feels the PCs will kill him or make him stand trial on an unfriendly planet, he fights to the death, trusting another clone elsewhere to take up his work.

Statistics A jagladine biomorph’s mutagen and magical enhancements increase his chances of escape and survival on the run. His statistics without extracts or mutagens are as follows:

Init +6; AC 18, touch 13, flat-footed 15; hp 106, Ref +14, Will +10; Melee mwk dagger +18/+13/+8 (1d4+3/19-20); Ranged bombs +18/+13/+8 (7d6+6, DC 25); Dex 14; Con 12; Int 22; Wis 16; CMB +15; CMD 30; Skills Acrobatics +25, Appraise +15, Disable Device +13, Fly +15, Heal +7, Knowledge (arcana) +15, Knowledge (nature) +25, Perception +28, Sense Motive +17, Sleight of Hand +15, Spellcraft +18, Stealth +15, Survival +12.

STATISTICS

Str 16, Dex 20, Con 16, Int 20, Wis 14, Cha 11
Base Atk +12; CMB +13; CMD 25
Feats Ability Focus (bomb), Alertness, Brew PotionB, Improved Initiative, Multiweapon Fighting, Point-Blank Shot, Rapid Shot, Toughness, Throw AnythingB, Weapon Finesse
Skills Acrobatics +22, Appraise +14, Bluff +15, Climb +15, Disable Device +16, Fly +18, Heal +21, Intimidate +20, Knowledge (arcana) +14, Knowledge (nature) +22, Perception +27, Sense Motive +16, Sleight of Hand +18, Spellcraft +17, Stealth +18, Survival +11, Use Magic Device +15; Racial Modifiers +4 Bluff, +4 Intimidate, +4 Perception
Languages Aklo, Aquan, Bil’djooli, Celestial, Common, Ultari, Jagladine
SQ discoveries (acid bomb, alchemical simulacrum [Vrailjin], fast bombs, feral mutagen, greater alchemical simulacrum, greater mutagen, precise bomb), intuitive naturalist, multiarmed, reflexive biology
Combat Gear potion of cure serious wounds (3); Other Gear cloak of resistance +2, headband of vast intelligence +4 (Heal, Knowledge [nature]), dusty rose prism ioun stone, masterwork dagger, masterwork omniweave armor

Section 15: Copyright Notice

Alien Codex © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Paris Crenshaw, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Jeff Provine, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.

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