Ancient High Priestess (CR 15/MR 2)

Ancient High Priestess CR 15/MR 2

XP 51,200
Female human oracle 16/hierophant 2
CN Medium humanoid (human, mythic)
Init +8; Senses Perception +6


AC 26, touch 14, flat-footed 24 (+9 armor, +2 deflection, +2 Dex, +3 natural)
hp 115 (16d8+32)
Fort +9, Ref +9, Will +16
Defensive Abilities hard to kill


Speed 20 ft.
Melee +3 anarchic morningstar +16/+11/+6 (1d8+3)
Special Attacks mythic power (7/day, surge +1d6)
Oracle Spells Known (CL 16th; concentration +18)

8th (3/day)divine vessel, vision, mass inflict critical wounds, reverse gravity
7th (5/day)destruction (DC 21), word of chaos, ethereal jaunt, mass inflict serious wounds, reverse gravity
6th (6/day)—anti-life shell (DC 20), cold ice strike (DC 20), heal, greater heroism, mass inflict moderate wounds
5th (6/day)break enchantment (DC 19), flame strike, slay living (DC 19), wall of blindness/deafness, telekinesis (DC 17), mass inflict light wounds, telekinesis
4th (6/day)—blood crow strike, chaos hammer (DC 18), spit venom (DC 18), tongues, spiritual ally, inflict critical wounds
3rd (6/day)blindness/deafness (DC 17), borrow fortune, water walk, wind wall, heroism, inflict serious wounds
2nd (7/day)augury, death knell (DC 16), oracle’s burden (DC 16), spiritual weapon, zone of truth (DC 16), spiritual weapon, inflict moderate wounds, levitate, minor image
1st (7/day)bane (DC 15), bless, cause fear (DC 15), command (DC 13), forbid action (DC 15), unseen servant, inflict light wounds
0 (at will)bleed (DC 14), detect magic, detect poison, guidance, light, mending, read magic, stabilize*, virtue, ghost sound*, mage hand

Mystery ancestor

M mythic spell


Str 10, Dex 14, Con 10, Int 14, Wis 14, Cha 20
Base Atk +12; CMB +12; CMD 26
Feats Combat CastingM, Great Fortitude, Improved Initiative, Iron Will, Magical Aptitude, Persuasive, Toughness, Weapon Focus (morningstar)
Skills Craft (alchemy) +13, Diplomacy +25, Heal +17, Intimidate +8, Knowledge (arcana) +13, Knowledge (history) +9, Knowledge (local) +13, Knowledge (nature) +8, Knowledge (planes) +13, Knowledge (religion) +9, Perception +6, Sense Motive +15, Spellcraft +24, Use Magic Device +8
Languages Common, Kalmoc
SQ amazing initiative, oracle’s curse (haunted), revelations (blood of heroes [+3, 2 rounds, 4/day], phantom touch [8 rounds, 5/day], sacred council 2/day, spirit walk [16 rounds, 2/day], storm of souls [8d8, Fort half DC 20, 3/day)
Gear +5 ghost spike hide armor, amulet of natural armor +3, belt of mighty constitution +2, cloak of resistance +2, ring of protection +2

Hierophant Path Abilities: divine guardian, faith’s reach, inspired spell An ancient high priestess is a throwback to the old faiths that have endured despite the relentless advance of technology.

She may be truly ancient herself, a survivor from an age gone by, or may be the young receptacle of the collective wisdom of the ancestors and the spirit world beyond.

Section 15: Copyright Notice

Alien Codex © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Paris Crenshaw, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Jeff Provine, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.

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