Dead Eye (CR 13)

Dead Eye CR 13

XP 25,600
Elf slayer (sniper) 14
CE Medium humanoid (elf)
Init +5; Senses low-light vision; Perception +22

DEFENSE

AC 19, touch 15, flat-footed 14 (+4 armor, +5 Dex)
hp 123 (14d10+42)
Fort +11, Ref +14, Will +4; +2 vs. enchantments, +3 resistance bonus vs. poison; Immune sleep

OFFENSE

Speed 30 ft.
Melee +1 vicious elven curve blade +25/+20/+15 (1d10+5/18–20 plus 2d6)
Ranged +1 composite longbow +24/+24/+19/+14 (1d8+5/×3)
Special Attacks eternal grudge, quarry, slayer’s advance 1/day, sneak attack +4d6, studied target +3 (3rd, swift action)

TACTICS

Before Combat The slayer either hides for days, waiting for a shot, or uses the hat of disguise to appear like a friendly face and get close before attacking.

During Combat The slayer always stays at maximum range (50 feet) for their sneak attacks. They are content to kill or seriously harm with a sneak attack and then make their escape, usually over dangerous cliffs or other drop offs.

Base Statistics Without Rapid Shot, quarry, and studied target, the slayer has the following stats: Melee +1 vicious elven curve blade +20/+15/+10 (1d10+2/18–20 plus 2d6); Ranged +1 composite longbow +21/+16/+11 (1d8+2/×3); CMB +15; Skills Disguise +28, Intimidate +16, Knowledge (local) +20, Perception +19, Sense Motive +17, Stealth +27, Survival +17.

STATISTICS

Str 13, Dex 20, Con 14, Int 16, Wis 10, Cha 8
Base Atk +14; CMB +20; CMD 30
Feats Extreme Prejudice, Point-Blank Shot, Precise Shot, Rapid Shot, Seething Hatred (humanoid [orc]), Weapon Finesse, Weapon Focus (longbow)
Skills Acrobatics +22, Climb +18, Disguise +31, Intimidate +19, Knowledge (local) +23, Perception +22, Sense Motive +20, Stealth +30, Survival +20; Racial Modifiers +2 Perception
Languages Common, Elven, Gnoll, Goblin, Orc
SQ accuracy, deadly range, elven magic, slayer talents (deadly range [2], powerful sneak, sniper’s eye, stealthy sniper, woodland stride), stalker, swift tracker, +1 poison resistant trackless studded leather, +1 composite longbow (+1 Str), +1 vicious elven curve blade, belt of physical might +2 (Dex, Con), boots of the cat, hat of disguise, disguise kit, 145 gp

ABOUT

Elves hating orcs is nothing new, but the dead eye takes that hatred to homicidal lengths. They see no difference between good and evil orcs— raiders and shepherds alike are anathema. They are consumed with death, wanting every last orc to suffer as they have suffered.

Section 15: Copyright Notice

Book of Beasts: Slayer Codex © 2021, Jon Brazer Enterprises, LLC. Authors: Dale C. McCoy, Jr.

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