AC 20, touch 14, flat-footed 17 (+5 armor, +1 deflection, +2 Dex, +1 dodge, +1 natural)
hp 71 (9d8+4d8+9)
Fort +4, Ref +12, Will +8; +4 vs. bardic performance, language-dependent, and sonic
Defensive Abilities evasion, orc ferocity, uncanny dodge
Speed 30 ft.
Melee +1 dagger +12/+7 (1d4+3/19–20)
Ranged +1 light crossbow +12 (1d8+1/19–20)
Special Attacks bardic performance 24 rounds/day (move action; countersong, dirge of doom, distraction, fascinate, inspire competence +3, inspire courage +2, inspire greatness, suggestion)
Shadowdancer Spell-Like Abilities (CL 4th; concentration +8)
1/day—shadow call (DC 18)
3rd (4/day)—cure serious wounds, deep slumber (DC 18), gaseous form, see invisibility
2nd (5/day)—darkness, invisibility, silence (DC 16), suggestion (DC 17)
1st (6/day)—cure light wounds, lesser confusion (DC 16), remove fear, silent image (DC 15), sleep (DC 16)
0th (at will)—daze (DC 15), ghost sound (DC 14), lullaby (DC 15), mage hand, message, open/close
Before Combat The shadowdancer casts see invisibility.
During Combat Keeping to the shadows at the edge of battle, the shadowdancer supports allies and uses crossbow shots and debilitating spells against enemies.
Str 14, Dex 14, Con 10, Int 15, Wis 8, Cha 18
Base Atk +9; CMB +11; CMD 25
Feats Combat Casting, Combat Reflexes, Dodge, Iron Will, Lightning Reflexes, Mobility, Spell Focus (enchantment)
Skills Acrobatics +15, Climb +10, Disable Device +12, Disguise +10, Intimidate +6, Knowledge (dungeoneering) +19, Knowledge (local) +14, Perception +15, Perform (act) +15, Perform (dance) +14, Sleight of Hand +10, Stealth +23, Swim +7, Use Magic Device +17
Languages Common, Goblin, Orc
SQ bardic knowledge +4, hide in plain sight, lore master 1/day, orc blood, rogue talent (fast stealth), shadow jump (40 feet/day), summon shadow, versatile performance (act, dance), weapon familiarity
Combat Gear +1 human–bane bolts (5), +1 undead–bane bolts (5); Other Gear +3 leather armor, +1 dagger, +1 light crossbow with 20 bolts, dagger, amulet of natural armor +1, cloak of elvenkind, headband of alluring charisma +2, ring of protection +1, 1,038 gp
DESCRIPTIONThese bards grant support though a subtle dance of shadows.
Pathfinder Roleplaying Game NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.