Golem Guard (CR 12)

Golem Guard CR 12

XP 19,200
Itac barbarian 13
CN Medium humanoid (human)
Init +2; Senses Perception +20

DEFENSE

AC 19, touch 10, flat-footed 17 (+2 Dex, +9 natural, –2 rage)
hp 168 (13d12+78)
Fort +13, Ref +8, Will +8
Defensive Abilities improved uncanny dodge, trap sense +4; DR 4/—

OFFENSE

Speed 40 ft.
Melee +2 golem armor +21/+16/+11 (1d8+9/21–20), +2 golem armor +21 (1d8+9/21–20)
Special Attacks greater rage (30 rounds/day), rage powers (animal fury, guarded stance (+3 dodge vs. melee), increased damage reduction +1, powerful blow +4, strength surge +13, terrifying howl [DC 23])

Base Statistics

When not raging, the golem guard’s statistics are:

AC 21, touch 12, flat-footed 19; hp 129; Fort +10, Will +5; +2 golem armor +21/+16/+11 (1d8+9/21–20), +2 golem armor +21 (1d8+9/21–20); Str 18, Con 14; CMB +17, CMD 29; Skills Climb +15, Swim +13.

STATISTICS

Str 24, Dex 15, Con 20, Int 10, Wis 12, Cha 8
Base Atk +13; CMB +20; CMD 30
Feats Alertness, Catch Off-Guard, Double Slice, Lightning Reflexes, Power Attack, Two-Weapon Fighting, Two-Weapon Rend, Weapon Focus (golem armor)
Skills Acrobatics +8, Climb +18, Handle Animal +6, Intimidate +10, Knowledge (nature) +7, Perception +20, Ride +9, Sense Motive +3, Survival +12, Swim +16
Languages Common
SQ fast movement
Gear golem armor

Section 15: Copyright Notice

Alien Codex © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Paris Crenshaw, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Jeff Provine, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.

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