Swift Brawler (Human Monk 12)

Swift Brawler CR 11

XP 12,800
Human Monk 12
LN Medium humanoid (human)
Init +2; Senses Perception +20

DEFENSE

AC 23, touch 21, flat-footed 21 (+2 armor, +1 deflection, +2 Dex, +3 monk, +5 Wis)
hp 75 (12d8+18)
Fort +10, Ref +11, Will +14; +2 vs. enchantments
Defensive Abilities improved evasion; Immune disease, poison

OFFENSE

Speed 70 ft.
Melee mwk quarterstaff +13/+8 (1d6+3) or +1 unarmed strike +13/+8 (2d6+4) or +1 unarmed strike flurry of blows +14/+14/+9/+9/+4 (2d6+3)
Ranged shuriken +11/+6 (1d2+3) or shuriken flurry of blows +12/+12/+7/+7/+2 (1d2+3)
Special Attacks flurry of blows, stunning fist (12/day, DC 21)

TACTICS

Before Combat The monk uses Stealth to find a hiding spot in an effort to gain the element of surprise.

During Combat The monk uses Deflect Arrows to close in on ranged combatants. He uses Lunge to keep enemies at bay and flurry of blows to trip multiple opponents if surrounded, allowing him the full benefit of his Combat Reflexes when tripped opponents try to stand. A swift brawler uses Power Attack against enemies he has tripped or stunned, only risking the penalty on his attack rolls when his target’s AC has been compromised in some way.

STATISTICS

Str 16, Dex 15, Con 12, Int 10, Wis 20, Cha 8
Base Atk +9; CMB +15 (+17 trip); CMD 33 (35 vs. trip)
Feats Acrobatic Steps, Combat Reflexes, Deflect Arrows, Extra Ki, Gorgon’s Fist, Improved Trip, Improved Unarmed Strike, Lunge, Nimble Moves, Power Attack, Scorpion Style, Spring Attack, Stunning Fist
Skills Acrobatics +15 (+43 when jumping), Climb +11, Knowledge (geography, local) +4, Knowledge (history) +6, Knowledge (religion) +7, Linguistics +3, Perception +20, Sense Motive +18, Stealth +15, Swim +7
Languages Common, Dwarven, Elven, Gnome, Orc
SQ abundant step, diamond body, fast movement, high jump, ki pool (13 points, lawful, magic), maneuver training, purity of body, slow fall 60 ft., wholeness of body
Combat Gear potion of cure light wounds, potion of mirror image; Other Gear masterwork quarterstaff, shuriken (20), amulet of mighty fists +1, belt of giant strength +2, bracers of armor +2, cloak of resistance +1, headband of inspired wisdom +2, ring of protection +1, 46 gp


DESCRIPTION

Swift brawlers serve as the vanguard of many monasteries’ forces. They use speed and agility to track down and neutralize enemy leaders and spellcasters.

Section 15: Copyright Notice

Pathfinder Roleplaying Game NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.

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