Shieldbreaker CR 11
AC 24, touch 14, flat-footed 20 (+10 armor, +3 Dex, +1 dodge)
hp 134 (12d10+64)
Fort +14, Ref +8, Will +7; +2 vs. poison, spells, and spell-like abilities; +3 vs. fear
Defensive Abilities bravery +3, defensive training (+4 dodge bonus to AC vs. giants)
Speed 30 ft.
Melee +1 adamantine guisarme +21/+16/+11 (2d4+9/×3) or masterwork spiked gauntlet +17/+12/+7 (1d4+5)
Ranged javelin +15 (1d6+6)
Space 5 ft.; Reach 5 ft. (10 ft. with guisarme)
Special Attacks +1 on attack rolls against goblinoid and orc humanoids, weapon training (polearms +2, thrown +1)
During Combat The fighter gets many foes within reach, then makes a Whirlwind Attack to hit them all, using Lunge if he can get a few more. He tries to sunder shields to get a free attack with Greater Sunder.
Without bear’s endurance and cat’s grace, the fighter’s statistics are Init +0; AC 22, touch 12, flat-footed 20; hp 110; Fort +12, Ref +6; Ranged javelin +13 (1d6+5); Dex 13, Con 16; CMB +16 (+20 sunder); CMD 28 (32 vs. bull rush, sunder, or trip); Skills Acrobatics +0 (+5 when jumping).
Str 19, Dex 17, Con 20, Int 13, Wis 10, Cha 8
Base Atk +12; CMB +16 (+20 sunder); CMD 30 (34 vs. bull rush, sunder, or trip)
Feats Combat Expertise, Combat Reflexes, Dodge, Greater Sunder, Greater Weapon Focus (guisarme), Improved Sunder, Iron Will, Lunge, Mobility, Power Attack, Weapon Focus (guisarme), Weapon Specialization (guisarme), Whirlwind Attack
Skills Acrobatics +2 (+7 when jumping), Intimidate +14, Knowledge (dungeoneering) +15, Perception +12 (+14 to notice unusual stonework), Survival +11
Languages Common, Dwarven, Terran
SQ armor training 3
Combat Gear potion of bear’s endurance, potion of cat’s grace, potion of cure serious wounds, potions of enlarge person (2, CL 5th), potion of shield of faith (CL 7th); Other Gear +1 full plate, +1 adamantine guisarme, javelins (6), masterwork spiked gauntlet, belt of giant strength +2, boots of striding and springing, cloak of resistance +1, portable ram, whetstone, 69 gp
These warriors serve as shock troops, wading through enemy forces and sundering their weapons and armor.
Pathfinder Roleplaying Game NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.