Demon Hunter CR 11
Speed 30 ft.
Melee mwk cold iron longsword +14/+9/+4 (1d8+1/19–20)
Ranged +1 evil-outsider–bane composite longbow +19/+14/+9 (1d8+2/19–20/×3)
Special Attacks favored enemy (evil outsiders +6, magical beasts +2, plants +2)
Ranger Spells Prepared (CL 9th; concentration +11)
Str 12, Dex 21, Con 12, Int 12, Wis 14, Cha 8
Base Atk +12; CMB +13; CMD 29
Feats Deadly Aim, Endurance, Improved Critical (longbow), Improved Precise Shot, Iron Will, Point-Blank Shot, Precise Shot, Rapid Shot, Toughness, Weapon Focus (longbow)
Skills Acrobatics +14, Climb +9, Knowledge (nature) +16, Knowledge (planes) +13, Perception +19, Stealth +19, Survival +17, Swim +11
Languages Abyssal, Common, Elven
SQ camouflage, elven magic, favored terrain (forest +4, swamp +2), hunter’s bond (companions), quarry, swift tracker, track +6, weapon familiarity, wild empathy +11, woodland stride
Combat Gear +1 holy arrows (3), potion of cure serious wounds, holy water (2); Other Gear mwk chain shirt, +1 evil-outsider–bane composite longbow (+1 Str) with 40 cold iron arrows, masterwork cold iron longsword, belt of incredible dexterity +2, cloak of resistance +2, ring of protection +1, spell component pouch, sprig of holly, 16 gp
Pathfinder Campaign Setting: Inner Sea NPC Codex © 2013, Paizo Publishing, LLC; Authors: John Compton, Paris Crenshaw, Adam Daigle, Josh Foster, Rob McCreary, Mark Moreland, and Russ Taylor.