Phalanx Mercenary Captain (CR 10)

Phalanx Mercenary Captain CR 10

XP 9,600
Phalanx fighter (two-handed fighter) 11
LN Medium construct (aether, phalanx)
Init +1; Senses darkvision 60 ft., low-light vision; Perception +10

DEFENSE

AC 21, touch 13, flat-footed 19 (+7 armor, +1 deflection, +1 Dex, +1 dodge, +1 natural)
hp 109 (11d10+44)
Fort +10, Ref +4, Will +6
Defensive Abilities phalanx traits; Immune disease, exhaustion, fatigue, poison, and sleep effects

OFFENSE

Speed 40 ft. (30 ft. in armor)
Melee +1 greataxe +18/+13/+8 (1d12+9/19–20/x3) or dagger +15/+10/+5 (1d4+4/19–20)
Ranged +1 revolver +13/+8/+3 (1d8+1/x4) or dagger +12/+7/+2 (1d4+3/19–20)
Special Attacks backswing, overhand chop, piledriver, shattering strike, weapon trainings (axes +2, close +1)

TACTICS

Before Combat Mercenary captains focus on taking down enemy spellcasters, using their surprising mobility to break through enemy lines and demolish magical support. They are also adept at destroying enemies ranged weapons, forcing their opponents to fight them in melee combat where they excel.

Morale A mercenary captain fights to the death or until presented with a more lucrative offer.

STATISTICS

Str 19, Dex 13, Con 16, Int 10, Wis 12, Cha 10
Base Atk +11; CMB +15 (+20 sunder); CMD 28 (33 vs. sunder)
Feats Blind-fight, Bloody Assault, Combat Reflexes, Dodge, Hammer The Gap, Improved Critical (greataxe), Improved Sunder, Iron Will, Lunge, Power Attack, Quick Draw, Rapid Reload
Skills Acrobatics +2, Climb +5, Diplomacy +2, Intimidate +9, Perception +10
Languages Common
Combat Gear oil of make whole (2); Other Gear +1 trooper armor, +1 greataxe, +1 revolver, daggers (3), belt of giant strength +2, boots of striding and springing, ring of protection +1, greater aetheric capacitor (131 au, see Appendix 1)

Phalanx with decorated backgrounds in the Century War often stayed behind to serve the Hierarchy as elite soldiers policing the frontier. However, those phalanx who chose not to return to the Hierarchy often found themselves at the fore of a new kind of armed force. Phalanx veterans gravitated towards leadership positions, due to their lifetime of combat experience. These needless soldiers lead efficient troops of their kin and other resilient fighters into battle for the highest bidder.

Section 15: Copyright Notice

Alien Codex © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Paris Crenshaw, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Jeff Provine, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.

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