AC 22, touch 15, flat-footed 18 (+6 armor, +1 deflection, +3 Dex, +1 dodge, +1 natural)
hp 76 (11d10+11)
Fort +10, Ref +9, Will +9; +2 vs. enchantments
Immune charm, disease, fear, poison, sleep; Resist fire 20
Speed 30 ft.
Melee +1 elven curve blade +15/+10/+5 (1d10+5/15–20)
Ranged mwk longbow +15/+10/+5 (1d8/×3)
Special Attacks channel positive energy (DC 17, 6d6), smite evil 4/day (+2 attack and AC, +11 damage)
Paladin Spell-Like Abilities (CL 11th; concentration +13)
At will—detect evil
Paladin Spells Prepared (CL 8th; concentration +10)
During Combat The paladin uses Mobility, Spring Attack, and Whirlwind Attack to engage and destroy multiple opponents at once. He normally uses his divine bond to give his weapon the flaming and holy special abilities, but if his foes are spread out, he gives it speed instead.
Str 17, Dex 16, Con 10, Int 13, Wis 8, Cha 14
Base Atk +11; CMB +14; CMD 29
Feats Combat Expertise, Dodge, Improved Critical (elven curve blade), Mobility, Spring Attack, Whirlwind Attack
Skills Diplomacy +10, Heal +3, Knowledge (nature) +3, Perception +11, Stealth +12, Survival +4
Languages Common, Elven, Sylvan
SQ aura, code of conduct, divine bond (weapon +3, 2/day), elven magic, lay on hands (5d6, 7/day), mercies (poisoned, sickened, staggered), weapon familiarity
Gear +2 chain shirt, +1 elven curve blade, masterwork longbow with 20 arrows, amulet of natural armor +1, belt of giant strength +2, cloak of resistance +1, ring of protection +1, silver holy symbol, 319 gp
DESCRIPTIONAn elven honorblade guards pristine forests and hunts evil beasts that would despoil nature.
Pathfinder Roleplaying Game NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.