Enchanter Spells Prepared (CL 8th; concentration +12)
4th—confusion (DC 19), dimension door, greater invisibility, phantasmal killer (DC 18)
3rd—deep slumber (DC 18), dispel magic, hold person (DC 18), phantom steed, suggestion (DC 18)
2nd—alter self, daze monster (DC 17), hideous laughter (DC 17), invisibility, resist energy
1st—charm person (2, DC 16), color spray (DC 15), mage armor, shield, ventriloquism (DC 15)
0th (at will)—daze (DC 15), mage hand, resistance, touch of fatigue (DC 14)
Before Combat The wizard casts mage armor.
During Combat The wizard uses charm person, confusion, and suggestion to turn opponents against each other. By casting greater invisibility on herself, she can remain hidden while she manipulates her targets. She uses her wand of touch of idiocy against enemy spellcasters.
Str 10, Dex 16, Con 12, Int 18, Wis 8, Cha 12
Base Atk +4; CMB +4; CMD 18
Feats Combat Casting, Craft Wand, Improved Initiative, Iron Will, Scribe Scroll, Spell Focus (enchantment)
Skills Acrobatics +8, Bluff +9, Diplomacy +6, Knowledge (arcana) +15, Knowledge (local, nobility) +11, Perception +9, Perform (dance) +4, Sense Motive +3, Spellcraft +15 (+17 identify magic item properties)
Languages Common, Draconic, Elven, Gnome, Orc, Sylvan
SQ arcane bond (viper), elven magic, enchanting smile, weapon familiarity
Combat Gear potion of cure moderate wounds, potion of invisibility, scroll of dispel magic, scroll of suggestion, wand of charm person (20 charges), wand of fox’s cunning (10 charges), wand of touch of idiocy (10 charges); Other Gear dagger, rapier, amulet of natural armor +1, cloak of resistance +1, ring of protection +1, spellbook, 303 gp
DESCRIPTIONSeductive enchanters use magic so they can enjoy mortal pleasures. This usually means influencing people to give them things. These wizards can be found anywhere they can get the finer things in life. Many of them become connoisseurs of one particular pleasure, going from place to place and scamming people into giving them the rarest gems or pieces from master artists, or coercing kisses from the most attractive nobles.
Pathfinder Roleplaying Game NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.