Orc Shaman CR 1
Speed 30 ft.
Melee mwk morningstar +4 (1d8+2)
Ranged javelin +0 (1d6+2)
Spells Prepared (CL 3rd; concentration +3)
Str 15,Dex 9, Con 12, Int 6, Wis 11, Cha 8
Base Atk +1; CMB +3; CMD 12
Feats Alertness, Light Armor Proficiency, Persuasive
Skills Diplomacy +0, Heal +4, Intimidate +5, Knowledge (history) +2
Languages Common, Orc
SQ Summon familiar (toad), weapon familiarity
Gear potions of cure light wounds (2), masterwork chain shirt, javelins (2), masterwork morningstar, spirit fetishes.
The orcs worship a variety of “gods,” and the shaman is the agent of these entities. They fill the roles of Healers, advisors, and battle-casters among Orc tribes.