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Gray Maiden (Human Fighter 8)

Gray Maiden (CR 7)

XP 3,200
Human Fighter 8
LE Medium humanoid (human)
Init+5; Senses Perception +0

DEFENSE

AC 24, touch 11, flat-footed 23 (+10 armor, +1 Dex, +3 shield)
hp 80 (8d10+32)
Fort +9, Ref +6, Will +5; +2 vs. fear
Defensive Abilities bravery +2

OFFENSE

Speed 30 ft.
Melee +1 bastard sword +15/+10 (1d10+8/17–20)
Special Attacks weapon training (heavy blades +1)

STATISTICS

Str 18, Dex 13, Con 14, Int 13, Wis 10, Cha 8
Base Atk +8; CMB +12; CMD 23
Feats Exotic Weapon Proficiency (bastard sword), Improved Critical (bastard sword), Improved Initiative, Iron Will, Lightning Reflexes, Power Attack, Toughness, Vital Strike, Weapon Focus (bastard sword), Weapon Specialization (bastard sword)
Skills Climb +11, Intimidate +10, Ride +8, Swim +11
Languages Common, +1 additional
SQ armor training 2
Combat Gear potion of bull’s strength, potion of cure moderate wounds; Other Gear +1 full plate, +1 heavy steel shield, +1 bastard sword, cloak of resistance +1, 45 gp

Section 15: Copyright Notice

Pathfinder Campaign Setting: Inner Sea NPC Codex © 2013, Paizo Publishing, LLC; Authors: John Compton, Paris Crenshaw, Adam Daigle, Josh Foster, Rob McCreary, Mark Moreland, and Russ Taylor.