AC 19, touch 12, flat-footed 18 (+4 armor, +1 deflection, +1 Dex, +3 natural)
hp 80 (7d6+2d12+40)
Fort +9, Ref +5, Will +7; +2 vs. poison, spells, and spell-like abilities; Resist electricity 5
Defensive Abilities defensive training (+4 dodge bonus to AC vs. giants)
Speed 20 ft.
Melee +1 warhammer +11 (1d8+7/×3) or 2 claws +11 (1d6+6) and bite +10 (1d6+9)
Special Attacks +1 on attack rolls against goblinoid and orc humanoids, dragon bite, claws (2, 1d4+4, magic, 5 rounds/day)
Sorcerer Spells Known (CL 8th; concentration +10)
4th (3/day)—greater invisibility
3rd (5/day)—fly, heroism, lightning bolt (DC 15)
2nd (7/day)—false life, protection from arrows, resist energy, scorching ray
1st (7/day)—enlarge person (DC 13), mage armor, magic missile, magic weapon, shield, shocking grasp
0th (at will)—arcane mark, detect magic, detect poison, ghost sound (DC 12), light, mage hand, message, resistance
Bloodline draconic (blue)
Without bull’s strength, false life, and mage armor, the dragon disciple’s statistics are AC 15, touch 12, flat-footed 14; hp no temporary hit points; Melee +1 warhammer +9 (1d8+5/×3) or bite +8 (1d6+6), 2 claws +9 (1d6+4); Str 18; CMB +8; CMD 20 (24 vs. bull rush or trip); Skills Climb +4.
Str 22, Dex 12, Con 16, Int 10, Wis 10, Cha 14
Base Atk +4; CMB +10; CMD 22 (26 vs. bull rush or trip)
Feats Arcane Armor Mastery, Arcane Armor Training, Combat Casting, Eschew Materials, Great Fortitude, Improved Initiative, Power Attack, Weapon Focus (claws)
Skills Bluff +7, Climb +6, Diplomacy +5, Intimidate +6, Knowledge (arcana) +8, Knowledge (geography) +1, Knowledge (nature) +1, Linguistics +1, Perception +10 (+12 to notice unusual stonework), Perform (oratory) +3, Survival +2
Languages Common, Draconic, Dwarven
SQ blood of dragons, bloodline arcana (electricity spells deal +1 damage per die)
Combat Gear potion of bull’s strength, potion of cure moderate wounds; Other Gear +1 warhammer, amulet of natural armor +1, cloak of resistance +1, headband of alluring charisma +2, ring of protection +1, 138 gp
DESCRIPTIONStorm prophets are as terrible as thunderheads and as capricious as tornados.
Pathfinder Roleplaying Game NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.