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Cyphermage (Half-Elf Wizard 5/Cyphermage 4)

Cyphermage CR 8

XP 4,800
Half-Elf Wizard 5/Cyphermage 4
NG Medium humanoid (elf, human)
Init +2; Senses low-light vision; Perception +16

DEFENSE

AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 57 (9 HD; 5d6+4d6+23)
Fort +7, Ref +6, Will +10; +2 vs. enchantments
Immune sleep

OFFENSE

Speed 30 ft.
Melee mwk dagger +4 (1d4–1/19–20)
Ranged mwk dagger +7 (1d4–1/19–20)
Special Attacks cypher lore* (defensive scrollcaster, enhance scroll 1/day, focused scroll 1/day, swift scroll), hand of the apprentice (8/day)
Wizard Spells Prepared (CL 9th; concentration +14)

STATISTICS

Str 8, Dex 14, Con 12, Int 20, Wis 14, Cha 10
Base Atk +4; CMB +3; CMD 15
Feats Craft Wand, Craft Wondrous Item, Cypher Magic, Great Fortitude, Magical Aptitude, Scribe Scroll, Skill Focus (Use Magic Device), Toughness
Skills Climb +10, Disable Device +12, Fly +6, Knowledge (arcana, dungeoneering, geography, history, planes) +13, Linguistics +13, Perception +16, Spellcraft +19, Use Magic Device +17
Languages Abyssal, Aklo, Celestial, Common, Draconic, Elven, Giant, Goblin, Infernal, Undercommon, +2 additional
SQ arcane bond (wand of magic missile), elf blood
Combat Gear scrolls of break enchantment, charm monster, charm person, detect secret doors, expeditious retreat, fly, identify, invisibility, knock, lightning bolt, see invisibility, stoneskin, suggestion, and teleport; wand of magic missile (CL 9th, 40 charges); Other Gear masterwork dagger, cloak of resistance +2, headband of vast intelligence +2, explorer’s outfit, ink, inkpen, journal, masterwork thieves’ tools, spellbook (contains all 0-level spells, all prepared spells, and all scroll spells), spell component pouch, 12 gp

SPECIAL ABILITIES

Cypher Lore

The cyphermage has mastered written magic such as scrolls, glyphs, and symbols, and has discovered ancient magics that further bolster her power.

Defensive Scrollcaster (Ex)

The cyphermage gains a +4 bonus on concentration checks to cast defensively when casting spells from scrolls.

Enhance Scroll (Su)

As a swift action once per day, the cyphermage can cause any scroll spell she reads to function using her caster level rather than the scroll’s caster level.

Focused Scroll (Su)

As a swift action once per day, the cyphermage can add a +10 bonus on any caster level checks made with a scroll spell, including checks to overcome SR.

Swift Scroll (Ex)

The cyphermage does not provoke attacks of opportunity when retrieving a stored scroll. If the cyphermage moves at least 10 feet, she may retrieve a scroll as a free action as part of her move.

NEW FEATS

Cypher Magic

The cyphermage has the Cypher Magic feat. The cyphermage casts spells from scrolls as 1 caster level higher than the scroll’s caster level, even scrolls she created (all listed scrolls). Additionally, she gains a +2 bonus on caster level checks to activate a scroll that has a higher caster level than her own.

Section 15: Copyright Notice

Pathfinder Campaign Setting: Inner Sea NPC Codex © 2013, Paizo Publishing, LLC; Authors: John Compton, Paris Crenshaw, Adam Daigle, Josh Foster, Rob McCreary, Mark Moreland, and Russ Taylor.