Dog Rider Knight
Speed 15 ft.
Melee +1 lance +14/+9 (1d6+5/×3) or mwk longsword +13/+8 (1d6+4/19–20)
Space 5 ft.; Reach 5 ft. (10 ft. with lance)
Special Attacks channel positive energy (DC 16, 4d6), smite evil 3/day (+3 attack and AC, +7 damage)
Paladin Spell-Like Abilities (CL 7th; concentration +10)
At will—detect evil
Paladin Spells Prepared (CL 4th; concentration +7)
Before Combat The paladin casts bull’s strength.
Str 18, Dex 14, Con 13, Int 10, Wis 8, Cha 16
Base Atk +7; CMB +10; CMD 22
Feats Mounted Combat, Ride-By Attack, Toughness, Weapon Focus (lance)
Skills Acrobatics +0 (–4 when jumping), Climb +2, Heal +7, Perception +5, Ride +8 (+10 to stay in the saddle), Survival +1
Languages Common, Halfling
SQ aura, code of conduct, divine bond (mount), lay on hands (3d6, 6/day), mercies (dazed, shaken)
Combat Gear potion of aid, potion of shield of faith; Other Gear +1 breastplate, +1 heavy steel shield, +1 lance, masterwork longsword, silver holy symbol, exotic military saddle, 420 gp
Pathfinder Roleplaying Game NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.