Speed 45 ft.
Melee masterwork quarterstaff +5 (1d6)
Special Attacks agile feet (7/day), channel positive energy (7/day, 3d6, Will DC 15), storm burst (7/day)
Cleric Spells Prepared (CL 6th; concentration +10)
3rd—call lightningD (DC 17), speak with dead (2) (DC 17), water walk
2nd—augury (2), gentle repose, locate objectD, zone of truth (DC 16)
1st—bless (2), bless water, endure elements, obscuring mistD
0—create water, detect magic, light, purify food and drink
Str 11, Dex 7, Con 13, Int 11, Wis 19, Cha 14
Base Atk +4; CMB +4; CMD 13
Feats Combat Casting, Endurance, Extra Channel, Fleet
Skills Knowledge (nature) +6, Knowledge (religion) +9, Sense Motive +13, Survival +10
SQ aura, orisons
NPC Gear +1 chain shirt, armor of faith +1, masterwork quarterstaff
The War of the Goblin King. Copyright 2010 Necromancers of the Northwest, LLC; Authors: Alex Riggs, Joshua Zaback, Justin Holloway.