Aristocrat Sorcerer CR 4
AC 11, touch 11, flat-footed 10 (Dex +1)
hp 30 (6d8+6)
Fort +3, Ref +5, Will +6
Defensive Abilities fated +1
Spells Known (CL 3rd, concentration +8)
0 (at will)— detect magic, detect poison, ghost sound (DC 15), read magic, touch of fatigue (DC 15)
During Combat She is a poor combatant. If there is no one to protect her, she attempts to charm a likely protector and then flees combat, using unseen servant to close doors and move obstacles into the path of pursuers.
Morale She quickly flees or gracefully surrenders if she believes she would be killed. She isn’t frightened by battle; she just understands that she has no aptitude for it.
Str 8, Dex 13, Con 12, Int 14, Wis 10, Cha 20
Base Atk +3; CMB +2; CMD 13
Feats Alertness, Eschew Materials, Lightning Reflexes, Persuasive, Spell Focus (enchantment)
Skills Appraise +10, Bluff +11, Diplomacy +13, Intimidate +13, Knowledge (History) +7, Knowledge (Local) +7, Knowledge (Nobility) +7, Linguistics +7, Perception +8, Sense Motive +9, Spellcraft +7
Languages Common, Draconic, Elven, Skald, +1 additional
SQ bloodline arcana
Gear headband of alluring charisma +2, noble’s outfit, 500 gp