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God Caller (Human Summoner 5)

God Caller CR 4

XP 1,200
Human Summoner 5
N Medium humanoid (human)
Init–1; Senses Perception +1

DEFENSE

AC 12, touch 9, flat-footed 12 (+3 armor, –1 Dex)
hp 41 (5d8+15)
Fort +3, Ref +1, Will +6
Defensive Abilities shield ally

OFFENSE

Speed 30 ft.
Melee sickle +3 (1d6)
Ranged dart +2 (1d4)
Summoner Spell-Like Abilities (CL 5th; concentration +9)

Summoner Spells Known (CL 5th; concentration +9)

STATISTICS

Str 10, Dex 8, Con 13, Int 14, Wis 12, Cha 18
Base Atk +3; CMB +3; CMD 12
Feats Diehard, Endurance, Persuasive, Toughness
Skills Diplomacy +8, Knowledge (arcana) +8, Knowledge (history) +8, Knowledge (nature) +8, Knowledge (planes) +8, Knowledge (religion) +8, Spellcraft +10, Use Magic Device +10
Languages Abyssal, Aquan, Common, +1 additional
SQ bond senses (5 rounds/day), life link
Combat Gear elixir of swimming, potion of cure moderate wounds, potion of invisibility, scroll of eagle’s splendor, scroll of glitterdust; Other Gear masterwork studded leather, darts (4), sickle, cloak of resistance +1, 69 gp

Eidolon

N Medium outsider (extraplanar)
Init+3; Senses darkvision 60 ft.; Perception +7

DEFENSE

AC 21, touch 13, flat-footed 18 (+3 Dex, +8 natural)
hp 34 (4d10+12)
Fort +6, Ref +7, Will +3
Defensive Abilities evasion

OFFENSE

Speed 40 ft., swim 40 ft.
Melee bite +7 (1d6+3), 2 pincers +5 (1d6+1 plus grab)

STATISTICS

Str 16, Dex 16, Con 14, Int 7, Wis 10, Cha 11
Base Atk +4; CMB +7 (+11 grapple); CMD 20 (24 vs. trip)
Feats Iron Will, Multiattack, Toughness
Skills Intimidate +4, Perception +7, Sense Motive +7, Stealth +8, Swim +13
Languages Common
SQ link, evolutions (bite, gills, improved natural armor, limbs [arms], limbs [legs, 2], pincers, swim), share spells

Section 15: Copyright Notice

Pathfinder Campaign Setting: Inner Sea NPC Codex © 2013, Paizo Publishing, LLC; Authors: John Compton, Paris Crenshaw, Adam Daigle, Josh Foster, Rob McCreary, Mark Moreland, and Russ Taylor.