Speed 30 ft.
Melee mwk dagger +8 (1d4/19-20)
Spells Known (CL 5th; concentration +9)
2nd (3/day)—calm emotions (DC 16), cat’s grace, minor image (DC 16)
1st (5/day)—cure light wounds, feather fall, hideous laughter (DC 15), sleep (DC 15)
0 (any)—daze (DC 14), light, mage hand, mending, message, prestidigitation
Tactics As soon as she hears her neighbors call out an alarm, she drinks her potions and then climbs out the window of her flat to crouch on the sloped roof below when she hears anyone approaching the entrance to her flat she casts minor image to create an illusion of herself sleeping on the bed and then attempts to flee.
Str 10, Dex 14, Con 13, Int 12, Wis 8, Cha 18
Base Atk +3; CMB +5; CMD 15
Feats Acrobatic, Agile Maneuvers, Shingle Runner, Weapon Finesse
Skills Acrobatics +14, Bluff +12, Climb +10, Craft (Painting) +9, Diplomacy +9, Escape Artist +10, Intimidate +12, Knowledge (Local) +11, Perception +7, Perform (Comedy) + 12, Sense Motive +7, Use Magic Device +10
Languages Common, Elven
SQ bardic knowledge, bardic performance (standard action), countersong, distraction, fascinate, inspire competence, inspire courage, lore master, versatile performance, well-versed
Combat Gear potion of cat’s grace, potion of jump, potion of shield of faith, wand of daze monster (10 charges); Other Gear +1 mithral shirt worn under commoner’s cloths, masterwork dagger, two bronze bracelets worth 50 gp each, copper necklace worth 100 gp