Speed 20 ft.
Melee mwk spear +5 (1d6+1/×3)
Ranged light crossbow +4 (1d6/19–20)
Special Attacks +1 on attack rolls against goblinoid and reptilian humanoids, long limbs (+5 ft.)
Bloodline Spell-Like Abilities (CL 4th; concentration +8)
7/day—acidic ray (1d6+2 acid)
Gnome Spell-Like Abilities (CL 4th; concentration +8)
Sorcerer Spells Known (CL 4th; concentration +8)
2nd (4/day)—alter self
1st (7/day)—enlarge person (DC 16), reduce person (DC 16), shield, shocking grasp
0th (at will)—acid splash, bleed (DC 14), detect magic, mage hand, read magic, touch of fatigue (DC 14)
During Combat The sorcerer casts shield, targets approaching enemies with acidic ray, then uses her long limbs ability to deliver touch spells. In melee, she casts enlarge person on herself and attacks with her spear.
Str 12, Dex 13, Con 14, Int 8, Wis 10, Cha 18
Base Atk +2; CMB +2; CMD 13
Feats Eschew Materials, Iron Will, Spell Focus (transmutation)
Skills Bluff +8, Craft (alchemy) +5, Disguise +5, Perception +2, Use Magic Device +8
Languages Common, Gnome, Sylvan
SQ bloodline arcana (+50% duration on polymorph spells), gnome magic
Combat Gear potion of spider climb, scrolls of cat’s grace (2), scroll of slow, acid, tanglefoot bag; Other Gear light crossbow with 10 bolts, masterwork spear, bracers of armor +1, collection of dolls’ heads, 28 gp
DESCRIPTIONThe tainted sorcerer’s mind and body have been warped by alien or extraplanar magic.
Pathfinder Roleplaying Game NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.