7/day—diviner’s fortune (+2)
Before Combat The wizard casts mage armor.
Str 8, Dex 14, Con 13, Int 18, Wis 12, Cha 10
Base Atk +2; CMB +1; CMD 15
Feats Combat Casting, Dodge, Improved Initiative, Scribe Scroll
Skills Diplomacy +4, Intimidate +4, Knowledge (arcana, local) +10, Knowledge (geography, history, nobility, religion) +8, Perception +5, Sense Motive +5, Spellcraft +11
Languages Common, Draconic, Dwarven, Elven, Orc
SQ arcane bond (ring of protection +1), forewarned
Combat Gear potion of cure moderate wounds, scroll of detect thoughts, scroll of knock, scroll of locate object, scrolls of sleep (2), wand of color spray (20 charges); Other Gear club, light crossbow with 20 bolts, ring of protection +1, manacles, spellbook, 125 gp
The investigator mage works with city guards to investigate crimes.
Pathfinder Roleplaying Game NPC Codex © 2012, Paizo Publishing, LLC; Authors: Jesse Benner, Jason Bulmahn, Adam Daigle, Alex Greenshields, Rob McCreary, Mark Moreland, Jason Nelson, Stephen Radney-MacFarland, Patrick Renie, Sean K Reynolds, and Russ Taylor.