Dealer (CR 3)

Dealer CR 3

XP 800
Human expert 1/rogue 3
N Medium humanoid
Init +2; Senses Perception +6

DEFENSE

AC 14, touch 12, flat-footed 12 (+2 armor, +2 Dex)
hp 22 (4d8+4)
Fort +2, Ref +5, Will +2
Defensive Abilities evasion, trap sense +1

OFFENSE

Speed 30 ft.
Melee mwk dagger +5 (1d4+1/19–20) or mwk sap +5 (1d6+1 nonlethal)
Ranged mwk pistol +5 (1d8/x4)
Special Attacks sneak attack +2d6

STATISTICS

Str 12, Dex 15, Con 12, Int 14, Wis 8, Cha 14
Base Atk +2; CMB +3; CMD 15
Feats Deceitful, Quick Draw, Skill Focus (Craft [alchemy]), Weapon Finesse
Skills Appraise +6, Bluff +11, Craft (alchemy) +12, Disable Device +6, Disguise +12, Escape Artist +9, Intimidate +9, Knowledge (local) +9, Perception +6, Profession (herbalist) +6, Sense Motive +6, Sleight of Hand +9, Stealth +9
Languages Common, Halfling, Orc
SQ rogue talent (finesse rogue), trapfinding +1
Combat Gear bloodroot poison (2 doses), oil of taggit (2 doses), striped toadstool poison (2 doses); Other Gear armored jacket, masterwork pistol with 5 metal cartridges and 3 pitted bullets (1 of each type of poison), masterwork dagger, sap, alchemy kit, disguise kit, thieves’ tools

Boon A dealer can provide alchemical substances or poisons costing less than 500 gp at a 10% discount. He can also arrange for PCs to meet a more powerful crime boss or to plant illicit substances on a person or place.

Section 15: Copyright Notice

Alien Codex © 2018, Legendary Games; Lead Designer: Jason Nelson. Authors: Anthony Adam, Kate Baker, John Bennet, Eytan Bernstein, Robert Brookes, Russ Brown, Duan Byrd, Paris Crenshaw, Jeff Dahl, Robyn Fields, Joel Flank, Matt Goodall, Robert J. Grady, Jim Groves, Steven T. Helt, Thurston Hillman, Tim Hitchcock, Nick Hite, Daniel Hunt, Mike Kimmel Marshall, Isabelle Lee, Jeff Lee, Lyz Liddell, Jason Nelson, Richard Pett, Tom Phillips, Jeff Provine, Alistair J. Rigg, Alex Riggs, Wendall Roy, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Rachel Ventura, Mike Welham, George Loki Williams, Scott Young.

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