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Storm Pirate (Half-orc Rogue 3)

Storm Pirate CR 2

Half-orc rogue 3
NE Medium humanoid (human, orc)
Init +1; Senses darkvision 60 ft.; Perception +7

DEFENSE

AC 14, touch 12, flat-footed 12 (+2 armor, +1 Dex, +1 dodge)
hp 19 (3d8+6)
Fort
+3, Ref +4, Will +2
Defensive Abilities evasion, orc ferocity, trap sense +1

OFFENSE

Speed 30 ft.
Melee rapier +4 (1d6+2/18–20)
Ranged mwk hand crossbow +4 (1d4/19–20)
Special Attacks sneak attack +2d6

STATISTICS

Str 15, Dex 13, Con 14, Int 10, Wis 12, Cha 10
Base Atk +2; CMB +4; CMD 17
Feats Athletic, Dodge, Storm-Lashed (see below)
Skills Acrobatics +8, Climb +8, Intimidate +5, Knowledge (local) +6, Knowledge (nature) +2, Linguistics +4, Perception +7, Profession (sailor) +7, Stealth +8, Swim +8
Languages Common, orc, Polyglot
SQ intimidating, orc blood, rogue talent (ledge walker), trapfinding +1
Combat Gear smokesticks (2); Other Gear leather armor, masterwork hand crossbow with 20 bolts, rapier, dice

SPECIAL ABILITIES

Feat (Ex)

This pirate has the Storm-Lashed feat, which grants him a +2 bonus on all Constitution and Survival checks to resist the effects of severe weather (+4 on board a ship) and can reduce some of the penalties of severe weather.
To those willing to gamble with their lives, the hurricane represents freedom and opportunity. The unending hurricane offers apeed and protection to those who know her secrets, and the nearby trade routes provide rich plunder. With these resources, even the most hated minorities of civilization can live free. Storm pirates live high on pillaged booty and ships, attacking without warning and plunging back into the unforgiving hurricane when faced with a real challenge.